2.4 KiB
2.4 KiB
Calling Rhai Functions from Rust
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Rhai also allows working backwards from the other direction - i.e. calling a Rhai-scripted function
from Rust via Engine::call_fn
.
Functions declared with private
are hidden and cannot be called from Rust (see also [modules]).
// Define functions in a script.
let ast = engine.compile(true,
r#"
// a function with two parameters: string and i64
fn hello(x, y) {
x.len + y
}
// functions can be overloaded: this one takes only one parameter
fn hello(x) {
x * 2
}
// this one takes no parameters
fn hello() {
42
}
// this one is private and cannot be called by 'call_fn'
private hidden() {
throw "you shouldn't see me!";
}
"#)?;
// A custom scope can also contain any variables/constants available to the functions
let mut scope = Scope::new();
// Evaluate a function defined in the script, passing arguments into the script as a tuple.
// Beware, arguments must be of the correct types because Rhai does not have built-in type conversions.
// If arguments of the wrong types are passed, the Engine will not find the function.
let result: i64 = engine.call_fn(&mut scope, &ast, "hello", ( String::from("abc"), 123_i64 ) )?;
// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
// put arguments in a tuple
let result: i64 = engine.call_fn(&mut scope, &ast, "hello", (123_i64,) )?;
// ^^^^^^^^^^ tuple of one
let result: i64 = engine.call_fn(&mut scope, &ast, "hello", () )?;
// ^^ unit = tuple of zero
// The following call will return a function-not-found error because
// 'hidden' is declared with 'private'.
let result: () = engine.call_fn(&mut scope, &ast, "hidden", ())?;
For more control, construct all arguments as Dynamic
values and use Engine::call_fn_dynamic
, passing it
anything that implements IntoIterator<Item = Dynamic>
(such as a simple Vec<Dynamic>
):
let result: Dynamic = engine.call_fn_dynamic(&mut scope, &ast, "hello",
vec![ String::from("abc").into(), 123_i64.into() ])?;