Fix no_object builds.
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0d0affd5e9
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4356d02828
@ -233,9 +233,13 @@ impl Target<'_> {
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}
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}
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/// Propagate a changed value back to the original source.
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/// Propagate a changed value back to the original source.
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/// This has no effect except for string indexing.
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/// This has no effect except for string indexing.
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#[cfg(not(feature = "no_object"))]
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#[inline(always)]
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pub fn propagate_changed_value(&mut self) {
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pub fn propagate_changed_value(&mut self) {
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match self {
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match self {
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Self::Ref(_) | Self::LockGuard(_) | Self::Value(_) => (),
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Self::Ref(_) | Self::Value(_) => (),
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#[cfg(not(feature = "no_closure"))]
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Self::LockGuard(_) => (),
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#[cfg(not(feature = "no_index"))]
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#[cfg(not(feature = "no_index"))]
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Self::StringChar(_, _, ch) => {
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Self::StringChar(_, _, ch) => {
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let new_val = ch.clone();
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let new_val = ch.clone();
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