use rltk::Point; use specs::prelude::*; use crate::{ components::{Monster, Position, Viewshed, WantsToMelee}, Confusion, map::Map, RunState, }; use crate::particle_system::ParticleBuilder; pub struct MonsterAI {} impl<'a> System<'a> for MonsterAI { #[allow(clippy::type_complexity)] type SystemData = ( WriteExpect<'a, Map>, ReadExpect<'a, Point>, ReadExpect<'a, Entity>, ReadExpect<'a, RunState>, Entities<'a>, WriteStorage<'a, Viewshed>, ReadStorage<'a, Monster>, WriteStorage<'a, Position>, WriteStorage<'a, WantsToMelee>, WriteStorage<'a, Confusion>, WriteExpect<'a, ParticleBuilder> ); fn run(&mut self, data: Self::SystemData) { let ( mut map, player_pos, player_entity, runstate, entities, mut viewshed, monster, mut position, mut wants_to_melee, mut confused, mut particle_builder ) = data; if *runstate != RunState::MonsterTurn { return; } for (entity, mut viewshed, _monster, mut pos) in (&entities, &mut viewshed, &monster, &mut position).join() { let mut can_act = true; if let Some(i_am_confused) = confused.get_mut(entity) { i_am_confused.turns -= 1; if i_am_confused.turns < 1 { confused.remove(entity); } can_act = false; particle_builder.request(pos.x, pos.y, rltk::RGB::named(rltk::MAGENTA), rltk::RGB::named(rltk::BLACK), rltk::to_cp437('?'), 200.); } if !can_act { continue; } let distance = rltk::DistanceAlg::Pythagoras.distance2d(Point::new(pos.x, pos.y), *player_pos); if distance < 1.5 { wants_to_melee .insert( entity, WantsToMelee { target: *player_entity, }, ) .expect("Unable to insert attack"); } else if viewshed.visible_tiles.contains(&*player_pos) { let path = rltk::a_star_search( map.xy_idx(pos.x, pos.y) as i32, map.xy_idx(player_pos.x, player_pos.y) as i32, &mut *map, ); if path.success && path.steps.len() > 1 { let mut idx = map.xy_idx(pos.x, pos.y); map.blocked[idx] = false; pos.x = path.steps[1] as i32 % map.width; pos.y = path.steps[1] as i32 / map.width; idx = map.xy_idx(pos.x, pos.y); map.blocked[idx] = true; viewshed.dirty = true; } } } } }