Add chapter: 17
This commit is contained in:
parent
743bf7abde
commit
0e2c91dd12
File diff suppressed because one or more lines are too long
@ -1,7 +1,7 @@
|
|||||||
use rltk::console;
|
use rltk::console;
|
||||||
use specs::prelude::*;
|
use specs::prelude::*;
|
||||||
|
|
||||||
use crate::{Name, RunState};
|
use crate::{Map, Name, Position, RunState};
|
||||||
use crate::components::{CombatStats, Player, SufferDamage};
|
use crate::components::{CombatStats, Player, SufferDamage};
|
||||||
use crate::gamelog::GameLog;
|
use crate::gamelog::GameLog;
|
||||||
|
|
||||||
@ -11,13 +11,20 @@ impl<'a> System<'a> for DamageSystem {
|
|||||||
type SystemData = (
|
type SystemData = (
|
||||||
WriteStorage<'a, CombatStats>,
|
WriteStorage<'a, CombatStats>,
|
||||||
WriteStorage<'a, SufferDamage>,
|
WriteStorage<'a, SufferDamage>,
|
||||||
|
ReadStorage<'a, Position>,
|
||||||
|
WriteExpect<'a, Map>,
|
||||||
|
Entities<'a>
|
||||||
);
|
);
|
||||||
|
|
||||||
fn run(&mut self, data: Self::SystemData) {
|
fn run(&mut self, data: Self::SystemData) {
|
||||||
let (mut stats, mut damage) = data;
|
let (mut stats, mut damage, positions, mut map, entities) = data;
|
||||||
|
|
||||||
for (mut stats, damage) in (&mut stats, &damage).join() {
|
for (entity, mut stats, damage) in (&entities, &mut stats, &damage).join() {
|
||||||
stats.hp -= damage.amount.iter().sum::<i32>();
|
stats.hp -= damage.amount.iter().sum::<i32>();
|
||||||
|
if let Some(pos) = positions.get(entity) {
|
||||||
|
let idx = map.xy_idx(pos.x, pos.y);
|
||||||
|
map.bloodstains.insert(idx);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
damage.clear();
|
damage.clear();
|
||||||
|
14
src/map.rs
14
src/map.rs
@ -1,4 +1,5 @@
|
|||||||
use std::cmp::{max, min};
|
use std::cmp::{max, min};
|
||||||
|
use std::collections::HashSet;
|
||||||
|
|
||||||
use rltk::{Algorithm2D, BaseMap, FontCharType, Point, RandomNumberGenerator, RGB, Rltk};
|
use rltk::{Algorithm2D, BaseMap, FontCharType, Point, RandomNumberGenerator, RGB, Rltk};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
@ -28,6 +29,7 @@ pub struct Map {
|
|||||||
pub visible_tiles: Vec<bool>,
|
pub visible_tiles: Vec<bool>,
|
||||||
pub blocked: Vec<bool>,
|
pub blocked: Vec<bool>,
|
||||||
pub depth: i32,
|
pub depth: i32,
|
||||||
|
pub bloodstains: HashSet<usize>,
|
||||||
|
|
||||||
#[serde(skip_serializing)]
|
#[serde(skip_serializing)]
|
||||||
#[serde(skip_deserializing)]
|
#[serde(skip_deserializing)]
|
||||||
@ -97,6 +99,7 @@ impl Map {
|
|||||||
blocked: vec![false; MAP_COUNT],
|
blocked: vec![false; MAP_COUNT],
|
||||||
tile_content: vec![Vec::new(); MAP_COUNT],
|
tile_content: vec![Vec::new(); MAP_COUNT],
|
||||||
depth: new_depth,
|
depth: new_depth,
|
||||||
|
bloodstains: HashSet::new(),
|
||||||
};
|
};
|
||||||
|
|
||||||
const MAX_ROOMS: i32 = 30;
|
const MAX_ROOMS: i32 = 30;
|
||||||
@ -207,6 +210,7 @@ pub fn draw_map(ecs: &World, ctx: &mut Rltk) {
|
|||||||
if map.revealed_tiles[idx] {
|
if map.revealed_tiles[idx] {
|
||||||
let glyph;
|
let glyph;
|
||||||
let mut fg;
|
let mut fg;
|
||||||
|
let mut bg = RGB::from_f32(0., 0., 0.);
|
||||||
match tile {
|
match tile {
|
||||||
TileType::Floor => {
|
TileType::Floor => {
|
||||||
fg = RGB::from_f32(0.0, 0.5, 0.5);
|
fg = RGB::from_f32(0.0, 0.5, 0.5);
|
||||||
@ -223,10 +227,14 @@ pub fn draw_map(ecs: &World, ctx: &mut Rltk) {
|
|||||||
fg = RGB::from_f32(0., 1., 1.);
|
fg = RGB::from_f32(0., 1., 1.);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if !map.visible_tiles[idx] {
|
if map.bloodstains.contains(&idx) {
|
||||||
fg = fg.to_greyscale()
|
bg = RGB::from_f32(0.71, 0., 0.);
|
||||||
}
|
}
|
||||||
ctx.set(x, y, fg, RGB::from_f32(0., 0., 0.), glyph);
|
if !map.visible_tiles[idx] {
|
||||||
|
fg = fg.to_greyscale();
|
||||||
|
bg = RGB::from_f32(0., 0., 0.);
|
||||||
|
}
|
||||||
|
ctx.set(x, y, fg, bg, glyph);
|
||||||
}
|
}
|
||||||
|
|
||||||
x += 1;
|
x += 1;
|
||||||
|
Loading…
Reference in New Issue
Block a user