s/’/' to be more tty friendly
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@ -123,7 +123,7 @@ pub struct ClosureSearcher {
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///
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/// 1. An `rlua::Context`, which the closure can do what it wants with.
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///
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/// 2. An `rlua::Table` containing globals (i.e. Lua’s `_G`), which can be passed
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/// 2. An `rlua::Table` containing globals (i.e. Lua's `_G`), which can be passed
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/// to `Chunk.set_environment()`.
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///
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/// 3. The name of the module to be loaded (`&str`).
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@ -187,7 +187,7 @@ pub struct FunctionSearcher {
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///
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/// 1. An `rlua::Context`, which the function body can do what it wants with.
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///
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/// 2. An `rlua::Table` containing globals (i.e. Lua’s `_G`), which can be passed
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/// 2. An `rlua::Table` containing globals (i.e. Lua's `_G`), which can be passed
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/// to `Chunk.set_environment()`.
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///
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/// 3. The name of the module to be loaded (`&str`).
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@ -238,7 +238,7 @@ impl UserData for FunctionSearcher {
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/// Extend `rlua::Context` to support `require`ing Lua modules by name.
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pub trait AddSearcher {
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/// Add a `HashMap` of Lua modules indexed by module name to Lua’s
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/// Add a `HashMap` of Lua modules indexed by module name to Lua's
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/// `package.searchers` table in an `rlua::Context`, with lookup functionality
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/// provided by the `rlua_searcher::Searcher` struct.
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fn add_searcher(&self, modules: HashMap<Cow<'static, str>, Cow<'static, str>>) -> Result<()>;
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@ -126,7 +126,7 @@ fn module_reloading_works() {
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assert_eq!("hello lume", hello);
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// Remove lume module from Lua’s `package.loaded` cache to facilitate reload.
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// Remove lume module from Lua's `package.loaded` cache to facilitate reload.
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lua.context::<_, rlua::Result<()>>(|lua_ctx| {
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let globals = lua_ctx.globals();
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let loaded: Table = globals.get::<_, Table>("package")?.get("loaded")?;
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