87 lines
2.1 KiB
Rust
87 lines
2.1 KiB
Rust
//! An example to serialize and deserialize Rust types.
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#[cfg(feature = "no_object")]
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fn main() {
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panic!("This example does not run under 'no_object'.")
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}
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#[cfg(not(feature = "no_object"))]
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fn main() {
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use rhai::serde::{from_dynamic, to_dynamic};
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use rhai::{Dynamic, Engine, Map};
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use serde::{Deserialize, Serialize};
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#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
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struct Point {
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x: f64,
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y: f64,
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}
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#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
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struct MyStruct {
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a: i64,
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b: Vec<String>,
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c: bool,
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d: Point,
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}
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pub fn ser() {
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let x = MyStruct {
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a: 42,
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b: vec!["hello".into(), "world".into()],
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c: true,
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d: Point {
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x: 123.456,
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y: 999.0,
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},
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};
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println!("Source struct: {:#?}", x);
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// Convert the 'MyStruct' into a 'Dynamic'
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let map: Dynamic = to_dynamic(x).unwrap();
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assert!(map.is::<Map>());
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println!("Serialized to Dynamic: {:#?}", map);
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}
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pub fn de() {
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let engine = Engine::new();
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let result: Dynamic = engine
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.eval(
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r#"
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#{
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a: 42,
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b: [ "hello", "world" ],
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c: true,
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d: #{ x: 123.456, y: 999.0 }
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}
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"#,
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)
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.unwrap();
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println!("Source Dynamic: {:#?}", result);
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// Convert the 'Dynamic' object map into 'MyStruct'
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let x: MyStruct = from_dynamic(&result).unwrap();
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assert_eq!(
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x,
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MyStruct {
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a: 42,
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b: vec!["hello".into(), "world".into()],
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c: true,
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d: Point {
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x: 123.456,
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y: 999.0,
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},
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}
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);
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println!("Deserialized to struct: {:#?}", x);
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}
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ser();
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println!();
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de();
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}
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