358 lines
9.3 KiB
Rust
358 lines
9.3 KiB
Rust
#![cfg(not(feature = "no_function"))]
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use rhai::{Dynamic, Engine, EvalAltResult, FnPtr, Func, FuncArgs, Scope, AST, INT};
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use std::{any::TypeId, iter::once};
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#[test]
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fn test_call_fn() -> Result<(), Box<EvalAltResult>> {
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let engine = Engine::new();
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let mut scope = Scope::new();
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scope.push("foo", 42 as INT);
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let ast = engine.compile(
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"
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fn hello(x, y) {
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x + y
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}
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fn hello(x) {
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x *= foo;
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foo = 1;
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x
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}
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fn hello() {
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41 + foo
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}
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fn define_var(scale) {
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let bar = 21;
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bar * scale
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}
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",
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)?;
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let r: INT = engine.call_fn(&mut scope, &ast, "hello", (42 as INT, 123 as INT))?;
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assert_eq!(r, 165);
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let r: INT = engine.call_fn(&mut scope, &ast, "hello", (123 as INT,))?;
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assert_eq!(r, 5166);
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let r: INT = engine.call_fn(&mut scope, &ast, "hello", ())?;
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assert_eq!(r, 42);
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assert_eq!(
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scope
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.get_value::<INT>("foo")
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.expect("variable foo should exist"),
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1
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);
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let r: INT = engine.call_fn(&mut scope, &ast, "define_var", (2 as INT,))?;
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assert_eq!(r, 42);
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assert!(!scope.contains("bar"));
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let args = [(2 as INT).into()];
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let r = engine
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.call_fn_raw(&mut scope, &ast, false, false, "define_var", None, args)?
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.as_int()
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.unwrap();
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assert_eq!(r, 42);
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assert_eq!(
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scope
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.get_value::<INT>("bar")
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.expect("variable bar should exist"),
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21
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);
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assert!(!scope.contains("scale"));
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Ok(())
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}
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#[test]
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fn test_call_fn_scope() -> Result<(), Box<EvalAltResult>> {
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let engine = Engine::new();
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let mut scope = Scope::new();
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let ast = engine.compile(
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"
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fn foo(x) {
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let hello = 42;
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bar + hello + x
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}
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let bar = 123;
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",
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)?;
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for _ in 0..50 {
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assert_eq!(
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engine
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.call_fn_raw(&mut scope, &ast, true, false, "foo", None, [Dynamic::THREE])?
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.as_int()?,
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168
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);
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}
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assert_eq!(scope.len(), 100);
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Ok(())
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}
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struct Options {
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pub foo: bool,
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pub bar: String,
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pub baz: INT,
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}
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impl FuncArgs for Options {
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fn parse<C: Extend<Dynamic>>(self, container: &mut C) {
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container.extend(once(self.foo.into()));
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container.extend(once(self.bar.into()));
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container.extend(once(self.baz.into()));
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}
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}
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#[test]
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fn test_call_fn_args() -> Result<(), Box<EvalAltResult>> {
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let options = Options {
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foo: false,
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bar: "world".to_string(),
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baz: 42,
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};
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let engine = Engine::new();
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let mut scope = Scope::new();
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let ast = engine.compile(
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"
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fn hello(x, y, z) {
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if x { `hello ${y}` } else { y + z }
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}
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",
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)?;
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let result: String = engine.call_fn(&mut scope, &ast, "hello", options)?;
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assert_eq!(result, "world42");
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Ok(())
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}
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#[test]
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fn test_call_fn_private() -> Result<(), Box<EvalAltResult>> {
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let engine = Engine::new();
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let mut scope = Scope::new();
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let ast = engine.compile("fn add(x, n) { x + n }")?;
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let r: INT = engine.call_fn(&mut scope, &ast, "add", (40 as INT, 2 as INT))?;
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assert_eq!(r, 42);
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let ast = engine.compile("private fn add(x, n, ) { x + n }")?;
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let r: INT = engine.call_fn(&mut scope, &ast, "add", (40 as INT, 2 as INT))?;
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assert_eq!(r, 42);
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Ok(())
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}
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#[test]
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#[cfg(not(feature = "no_object"))]
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fn test_fn_ptr_raw() -> Result<(), Box<EvalAltResult>> {
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let mut engine = Engine::new();
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engine
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.register_fn("mul", |x: &mut INT, y: INT| *x *= y)
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.register_raw_fn(
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"bar",
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&[
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TypeId::of::<INT>(),
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TypeId::of::<FnPtr>(),
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TypeId::of::<INT>(),
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],
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move |context, args| {
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let fp = std::mem::take(args[1]).cast::<FnPtr>();
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let value = args[2].clone();
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let this_ptr = args.get_mut(0).unwrap();
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fp.call_raw(&context, Some(this_ptr), [value])
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},
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);
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assert_eq!(
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engine.eval::<INT>(
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r#"
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fn foo(x) { this += x; }
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let x = 41;
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x.bar(Fn("foo"), 1);
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x
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"#
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)?,
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42
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);
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assert_eq!(
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engine.eval::<INT>(
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r#"
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fn foo(x, y) { this += x + y; }
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let x = 40;
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let v = 1;
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x.bar(Fn("foo").curry(v), 1);
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x
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"#
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)?,
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42
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);
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assert_eq!(
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engine.eval::<INT>(
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r#"
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private fn foo(x) { this += x; }
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let x = 41;
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x.bar(Fn("foo"), 1);
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x
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"#
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)?,
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42
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);
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assert_eq!(
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engine.eval::<INT>(
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r#"
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let x = 21;
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x.bar(Fn("mul"), 2);
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x
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"#
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)?,
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42
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);
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Ok(())
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}
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#[test]
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fn test_anonymous_fn() -> Result<(), Box<EvalAltResult>> {
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let calc_func = Func::<(INT, INT, INT), INT>::create_from_script(
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Engine::new(),
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"fn calc(x, y, z,) { (x + y) * z }",
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"calc",
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)?;
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assert_eq!(calc_func(42, 123, 9)?, 1485);
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let calc_func = Func::<(INT, String, INT), INT>::create_from_script(
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Engine::new(),
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"fn calc(x, y, z) { (x + len(y)) * z }",
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"calc",
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)?;
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assert_eq!(calc_func(42, "hello".to_string(), 9)?, 423);
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let calc_func = Func::<(INT, String, INT), INT>::create_from_script(
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Engine::new(),
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"private fn calc(x, y, z) { (x + len(y)) * z }",
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"calc",
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)?;
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assert_eq!(calc_func(42, "hello".to_string(), 9)?, 423);
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let calc_func = Func::<(INT, &str, INT), INT>::create_from_script(
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Engine::new(),
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"fn calc(x, y, z) { (x + len(y)) * z }",
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"calc",
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)?;
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assert_eq!(calc_func(42, "hello", 9)?, 423);
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Ok(())
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}
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#[test]
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fn test_call_fn_events() -> Result<(), Box<EvalAltResult>> {
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// Event handler
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struct Handler {
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// Scripting engine
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pub engine: Engine,
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// Use a custom 'Scope' to keep stored state
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pub scope: Scope<'static>,
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// Program script
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pub ast: AST,
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}
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const SCRIPT: &str = r#"
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fn start(data) { 42 + data }
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fn end(data) { 0 }
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"#;
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impl Handler {
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pub fn new() -> Self {
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let engine = Engine::new();
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// Create a custom 'Scope' to hold state
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let mut scope = Scope::new();
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// Add initialized state into the custom 'Scope'
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scope.push("state", false);
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// Compile the handler script.
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let ast = engine.compile(SCRIPT).unwrap();
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// Evaluate the script to initialize it and other state variables.
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// In a real application you'd again be handling errors...
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engine.run_ast_with_scope(&mut scope, &ast).unwrap();
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// The event handler is essentially these three items:
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Handler { engine, scope, ast }
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}
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// Say there are three events: 'start', 'end', 'update'.
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// In a real application you'd be handling errors...
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pub fn on_event(&mut self, event_name: &str, event_data: INT) -> Dynamic {
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let engine = &self.engine;
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let scope = &mut self.scope;
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let ast = &self.ast;
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match event_name {
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// The 'start' event maps to function 'start'.
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// In a real application you'd be handling errors...
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"start" => engine.call_fn(scope, ast, "start", (event_data,)).unwrap(),
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// The 'end' event maps to function 'end'.
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// In a real application you'd be handling errors...
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"end" => engine.call_fn(scope, ast, "end", (event_data,)).unwrap(),
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// The 'update' event maps to function 'update'.
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// This event provides a default implementation when the script-defined function is not found.
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"update" => engine
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.call_fn(scope, ast, "update", (event_data,))
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.or_else(|err| match *err {
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EvalAltResult::ErrorFunctionNotFound(fn_name, _)
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if fn_name.starts_with("update") =>
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{
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// Default implementation of 'update' event handler
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self.scope.set_value("state", true);
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// Turn function-not-found into a success
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Ok(Dynamic::UNIT)
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}
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_ => Err(err),
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})
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.unwrap(),
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// In a real application you'd be handling unknown events...
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_ => panic!("unknown event: {}", event_name),
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}
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}
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}
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let mut handler = Handler::new();
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assert!(!handler.scope.get_value::<bool>("state").unwrap());
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handler.on_event("update", 999);
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assert!(handler.scope.get_value::<bool>("state").unwrap());
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assert_eq!(handler.on_event("start", 999).as_int().unwrap(), 1041);
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Ok(())
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}
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