338 lines
12 KiB
Rust
338 lines
12 KiB
Rust
//! # Rhai - embedded scripting for Rust
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//!
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//! ![Rhai logo](https://rhai.rs/book/images/logo/rhai-banner-transparent-colour.svg)
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//!
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//! Rhai is a tiny, simple and fast embedded scripting language for Rust
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//! that gives you a safe and easy way to add scripting to your applications.
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//!
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//! It provides a familiar syntax based on JavaScript+Rust and a simple Rust interface.
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//!
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//! # A Quick Example
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//!
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//! ## Contents of `my_script.rhai`
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//!
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//! ```ignore
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//! /// Brute force factorial function
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//! fn factorial(x) {
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//! if x == 1 { return 1; }
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//! x * factorial(x - 1)
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//! }
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//!
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//! // Calling an external function 'compute'
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//! compute(factorial(10))
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//! ```
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//!
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//! ## The Rust part
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//!
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//! ```no_run
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//! use rhai::{Engine, EvalAltResult};
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//!
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//! fn main() -> Result<(), Box<EvalAltResult>>
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//! {
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//! // Define external function
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//! fn compute_something(x: i64) -> bool {
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//! (x % 40) == 0
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//! }
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//!
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//! // Create scripting engine
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//! let mut engine = Engine::new();
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//!
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//! // Register external function as 'compute'
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//! engine.register_fn("compute", compute_something);
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//!
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//! # #[cfg(not(feature = "no_std"))]
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//! # #[cfg(not(any(target_arch = "wasm32", target_arch = "wasm64")))]
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//! assert_eq!(
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//! // Evaluate the script, expects a 'bool' return
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//! engine.eval_file::<bool>("my_script.rhai".into())?,
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//! true
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//! );
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//!
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//! Ok(())
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//! }
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//! ```
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//!
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//! # Documentation
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//!
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//! See [The Rhai Book](https://rhai.rs/book) for details on the Rhai scripting engine and language.
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#![cfg_attr(feature = "no_std", no_std)]
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#[cfg(feature = "no_std")]
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extern crate alloc;
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#[cfg(feature = "no_std")]
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extern crate no_std_compat as std;
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#[cfg(feature = "no_std")]
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use std::prelude::v1::*;
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// Internal modules
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mod api;
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mod ast;
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mod custom_syntax;
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mod engine;
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mod func;
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mod module;
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mod optimizer;
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pub mod packages;
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mod parser;
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mod tests;
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mod tokenizer;
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mod types;
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mod r#unsafe;
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type RhaiResult = Result<Dynamic, Box<EvalAltResult>>;
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/// The system integer type. It is defined as [`i64`].
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///
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/// If the `only_i32` feature is enabled, this will be [`i32`] instead.
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#[cfg(not(feature = "only_i32"))]
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pub type INT = i64;
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/// The system integer type.
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/// It is defined as [`i32`] since the `only_i32` feature is used.
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///
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/// If the `only_i32` feature is not used, this will be `i64` instead.
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#[cfg(feature = "only_i32")]
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pub type INT = i32;
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/// The system floating-point type. It is defined as [`f64`].
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/// Not available under `no_float`.
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///
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/// If the `f32_float` feature is enabled, this will be [`f32`] instead.
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#[cfg(not(feature = "no_float"))]
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#[cfg(not(feature = "f32_float"))]
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pub type FLOAT = f64;
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/// The system floating-point type.
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/// It is defined as [`f32`] since the `f32_float` feature is used.
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/// Not available under `no_float`.
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///
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/// If the `f32_float` feature is not used, this will be `f64` instead.
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#[cfg(not(feature = "no_float"))]
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#[cfg(feature = "f32_float")]
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pub type FLOAT = f32;
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pub use ast::{FnAccess, AST};
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pub use custom_syntax::Expression;
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pub use engine::{Engine, EvalContext, OP_CONTAINS, OP_EQUALS};
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pub use func::{NativeCallContext, RegisterNativeFunction};
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pub use module::{FnNamespace, Module};
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pub use tokenizer::Position;
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pub use types::{
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Dynamic, EvalAltResult, FnPtr, ImmutableString, LexError, ParseError, ParseErrorType, Scope,
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};
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/// An identifier in Rhai. [`SmartString`](https://crates.io/crates/smartstring) is used because most
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/// identifiers are ASCII and short, fewer than 23 characters, so they can be stored inline.
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#[cfg(not(feature = "internals"))]
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pub(crate) type Identifier = SmartString;
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/// An identifier in Rhai. [`SmartString`](https://crates.io/crates/smartstring) is used because most
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/// identifiers are ASCII and short, fewer than 23 characters, so they can be stored inline.
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#[cfg(feature = "internals")]
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#[deprecated = "this type is volatile and may change"]
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pub type Identifier = SmartString;
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/// Alias to [`Rc`][std::rc::Rc] or [`Arc`][std::sync::Arc] depending on the `sync` feature flag.
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pub use func::Shared;
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/// Alias to [`RefCell`][std::cell::RefCell] or [`RwLock`][std::sync::RwLock] depending on the `sync` feature flag.
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pub use func::Locked;
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pub(crate) use func::{
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calc_fn_hash, calc_fn_params_hash, calc_qualified_fn_hash, calc_qualified_var_hash,
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combine_hashes,
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};
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pub use rhai_codegen::*;
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pub use func::{plugin, FuncArgs};
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#[cfg(not(feature = "no_function"))]
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pub use func::Func;
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#[cfg(not(feature = "no_function"))]
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pub use ast::ScriptFnMetadata;
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/// Variable-sized array of [`Dynamic`] values.
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/// Not available under `no_index`.
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#[cfg(not(feature = "no_index"))]
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pub type Array = Vec<Dynamic>;
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/// Variable-sized array of [`u8`] values (byte array).
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/// Not available under `no_index`.
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#[cfg(not(feature = "no_index"))]
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pub type Blob = Vec<u8>;
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/// Hash map of [`Dynamic`] values with [`SmartString`](https://crates.io/crates/smartstring) keys.
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/// Not available under `no_object`.
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#[cfg(not(feature = "no_object"))]
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pub type Map = std::collections::BTreeMap<Identifier, Dynamic>;
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#[cfg(not(feature = "no_module"))]
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pub use module::ModuleResolver;
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/// Module containing all built-in _module resolvers_ available to Rhai.
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#[cfg(not(feature = "no_module"))]
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pub use module::resolvers as module_resolvers;
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#[cfg(feature = "serde")]
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pub mod serde;
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#[cfg(not(feature = "no_optimize"))]
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pub use optimizer::OptimizationLevel;
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// Expose internal data structures.
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#[cfg(feature = "internals")]
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#[deprecated = "this type is volatile and may change"]
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pub use types::dynamic::{AccessMode, DynamicReadLock, DynamicWriteLock, Variant};
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#[cfg(feature = "internals")]
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#[deprecated = "this function is volatile and may change"]
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pub use tokenizer::{get_next_token, parse_string_literal};
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#[cfg(feature = "internals")]
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#[deprecated = "this type is volatile and may change"]
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pub use tokenizer::{
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InputStream, MultiInputsStream, Token, TokenIterator, TokenizeState, TokenizerControl,
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TokenizerControlBlock,
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};
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#[cfg(feature = "internals")]
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#[deprecated = "this type is volatile and may change"]
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pub use parser::{IdentifierBuilder, ParseState};
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#[cfg(feature = "internals")]
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#[deprecated = "this type is volatile and may change"]
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pub use ast::{
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ASTNode, BinaryExpr, CustomExpr, Expr, FnCallExpr, FnCallHashes, Ident, OpAssignment,
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OptionFlags, ScriptFnDef, Stmt, StmtBlock, AST_OPTION_FLAGS::*,
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};
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#[cfg(feature = "internals")]
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#[cfg(not(feature = "no_float"))]
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#[deprecated = "this type is volatile and may change"]
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pub use ast::FloatWrapper;
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#[cfg(feature = "internals")]
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#[deprecated = "this type is volatile and may change"]
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pub use engine::{EvalState, FnResolutionCache, FnResolutionCacheEntry, Imports};
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#[cfg(feature = "internals")]
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#[cfg(not(feature = "unchecked"))]
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#[deprecated = "this type is volatile and may change"]
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pub use engine::Limits;
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#[cfg(feature = "internals")]
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#[deprecated = "this type is volatile and may change"]
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pub use module::NamespaceRef;
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/// Alias to [`smallvec::SmallVec<[T; 3]>`](https://crates.io/crates/smallvec), which is a
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/// specialized [`Vec`] backed by a small, inline, fixed-size array when there are ≤ 3 items stored.
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///
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/// # History
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///
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/// And Saint Attila raised the `SmallVec` up on high, saying, "O Lord, bless this Thy `SmallVec`
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/// that, with it, Thou mayest blow Thine allocation costs to tiny bits in Thy mercy."
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///
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/// And the Lord did grin, and the people did feast upon the lambs and sloths and carp and anchovies
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/// and orangutans and breakfast cereals and fruit bats and large chu...
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///
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/// And the Lord spake, saying, "First shalt thou depend on the [`smallvec`](https://crates.io/crates/smallvec) crate.
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/// Then, shalt thou keep three inline. No more. No less. Three shalt be the number thou shalt keep inline,
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/// and the number to keep inline shalt be three. Four shalt thou not keep inline, nor either keep inline
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/// thou two, excepting that thou then proceed to three. Five is right out. Once the number three,
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/// being the third number, be reached, then, lobbest thou thy `SmallVec` towards thy heap, who,
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/// being slow and cache-naughty in My sight, shall snuff it."
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///
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/// # Why Three
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///
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/// `StaticVec` is used frequently to keep small lists of items in inline (non-heap) storage in
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/// order to improve cache friendliness and reduce indirections.
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///
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/// The number 3, other than being the holy number, is carefully chosen for a balance between
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/// storage space and reduce allocations. That is because most function calls (and most functions,
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/// for that matter) contain fewer than 4 arguments, the exception being closures that capture a
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/// large number of external variables.
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///
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/// In addition, most script blocks either contain many statements, or just one or two lines;
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/// most scripts load fewer than 4 external modules; most module paths contain fewer than 4 levels
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/// (e.g. `std::collections::map::HashMap` is 4 levels and it is just about as long as they get).
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#[cfg(not(feature = "internals"))]
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type StaticVec<T> = smallvec::SmallVec<[T; 3]>;
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/// _(internals)_ Alias to [`smallvec::SmallVec<[T; 3]>`](https://crates.io/crates/smallvec),
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/// which is a [`Vec`] backed by a small, inline, fixed-size array when there are ≤ 3 items stored.
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/// Exported under the `internals` feature only.
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///
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/// # History
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///
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/// And Saint Attila raised the `SmallVec` up on high, saying, "O Lord, bless this Thy `SmallVec`
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/// that, with it, Thou mayest blow Thine allocation costs to tiny bits in Thy mercy."
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///
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/// And the Lord did grin, and the people did feast upon the lambs and sloths and carp and anchovies
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/// and orangutans and breakfast cereals and fruit bats and large chu...
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///
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/// And the Lord spake, saying, "First shalt thou depend on the [`smallvec`](https://crates.io/crates/smallvec) crate.
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/// Then, shalt thou keep three inline. No more. No less. Three shalt be the number thou shalt keep inline,
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/// and the number to keep inline shalt be three. Four shalt thou not keep inline, nor either keep inline
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/// thou two, excepting that thou then proceed to three. Five is right out. Once the number three,
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/// being the third number, be reached, then, lobbest thou thy `SmallVec` towards thy heap, who,
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/// being slow and cache-naughty in My sight, shall snuff it."
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///
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/// # Why Three
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///
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/// `StaticVec` is used frequently to keep small lists of items in inline (non-heap) storage in
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/// order to improve cache friendliness and reduce indirections.
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///
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/// The number 3, other than being the holy number, is carefully chosen for a balance between
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/// storage space and reduce allocations. That is because most function calls (and most functions,
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/// for that matter) contain fewer than 4 arguments, the exception being closures that capture a
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/// large number of external variables.
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///
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/// In addition, most script blocks either contain many statements, or just one or two lines;
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/// most scripts load fewer than 4 external modules; most module paths contain fewer than 4 levels
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/// (e.g. `std::collections::map::HashMap` is 4 levels and it is just about as long as they get).
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#[cfg(feature = "internals")]
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pub type StaticVec<T> = smallvec::SmallVec<[T; 3]>;
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pub(crate) type SmartString = smartstring::SmartString<smartstring::LazyCompact>;
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// Compiler guards against mutually-exclusive feature flags
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#[cfg(feature = "no_float")]
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#[cfg(feature = "f32_float")]
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compile_error!("`f32_float` cannot be used with `no_float`");
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#[cfg(feature = "only_i32")]
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#[cfg(feature = "only_i64")]
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compile_error!("`only_i32` and `only_i64` cannot be used together");
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#[cfg(feature = "no_std")]
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#[cfg(feature = "wasm-bindgen")]
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compile_error!("`wasm-bindgen` cannot be used with `no-std`");
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#[cfg(feature = "no_std")]
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#[cfg(feature = "stdweb")]
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compile_error!("`stdweb` cannot be used with `no-std`");
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#[cfg(any(target_arch = "wasm32", target_arch = "wasm64"))]
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#[cfg(feature = "no_std")]
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compile_error!("`no_std` cannot be used for WASM target");
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#[cfg(not(any(target_arch = "wasm32", target_arch = "wasm64")))]
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#[cfg(feature = "wasm-bindgen")]
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compile_error!("`wasm-bindgen` cannot be used for non-WASM target");
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#[cfg(not(any(target_arch = "wasm32", target_arch = "wasm64")))]
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#[cfg(feature = "stdweb")]
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compile_error!("`stdweb` cannot be used non-WASM target");
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#[cfg(feature = "wasm-bindgen")]
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#[cfg(feature = "stdweb")]
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compile_error!("`wasm-bindgen` and `stdweb` cannot be used together");
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