2023-02-28 22:33:44 +08:00

384 lines
11 KiB
Rust

#![cfg(not(feature = "no_std"))]
#![cfg(not(target_family = "wasm"))]
use crate::eval::GlobalRuntimeState;
use crate::func::{locked_read, locked_write};
use crate::{
Engine, Identifier, Locked, Module, ModuleResolver, Position, RhaiResultOf, Scope, Shared,
SharedModule, ERR,
};
use std::{
collections::BTreeMap,
io::Error as IoError,
path::{Path, PathBuf},
};
pub const RHAI_SCRIPT_EXTENSION: &str = "rhai";
/// A [module][Module] resolution service that loads [module][Module] script files from the file system.
///
/// ## Caching
///
/// Resolved [Modules][Module] are cached internally so script files are not reloaded and recompiled
/// for subsequent requests.
///
/// Use [`clear_cache`][FileModuleResolver::clear_cache] or
/// [`clear_cache_for_path`][FileModuleResolver::clear_cache_for_path] to clear the internal cache.
///
/// ## Namespace
///
/// When a function within a script file module is called, all functions defined within the same
/// script are available, evan `private` ones. In other words, functions defined in a module script
/// can always cross-call each other.
///
/// # Example
///
/// ```
/// use rhai::Engine;
/// use rhai::module_resolvers::FileModuleResolver;
///
/// // Create a new 'FileModuleResolver' loading scripts from the 'scripts' subdirectory
/// // with file extension '.x'.
/// let resolver = FileModuleResolver::new_with_path_and_extension("./scripts", "x");
///
/// let mut engine = Engine::new();
///
/// engine.set_module_resolver(resolver);
/// ```
#[derive(Debug)]
pub struct FileModuleResolver {
base_path: Option<PathBuf>,
extension: Identifier,
cache_enabled: bool,
scope: Scope<'static>,
cache: Locked<BTreeMap<PathBuf, SharedModule>>,
}
impl Default for FileModuleResolver {
#[inline(always)]
#[must_use]
fn default() -> Self {
Self::new()
}
}
impl FileModuleResolver {
/// Create a new [`FileModuleResolver`] with the current directory as base path.
///
/// The default extension is `.rhai`.
///
/// # Example
///
/// ```
/// use rhai::Engine;
/// use rhai::module_resolvers::FileModuleResolver;
///
/// // Create a new 'FileModuleResolver' loading scripts from the current directory
/// // with file extension '.rhai' (the default).
/// let resolver = FileModuleResolver::new();
///
/// let mut engine = Engine::new();
/// engine.set_module_resolver(resolver);
/// ```
#[inline(always)]
#[must_use]
pub fn new() -> Self {
Self::new_with_extension(RHAI_SCRIPT_EXTENSION)
}
/// Create a new [`FileModuleResolver`] with a specific base path.
///
/// The default extension is `.rhai`.
///
/// # Example
///
/// ```
/// use rhai::Engine;
/// use rhai::module_resolvers::FileModuleResolver;
///
/// // Create a new 'FileModuleResolver' loading scripts from the 'scripts' subdirectory
/// // with file extension '.rhai' (the default).
/// let resolver = FileModuleResolver::new_with_path("./scripts");
///
/// let mut engine = Engine::new();
/// engine.set_module_resolver(resolver);
/// ```
#[inline(always)]
#[must_use]
pub fn new_with_path(path: impl Into<PathBuf>) -> Self {
Self::new_with_path_and_extension(path, RHAI_SCRIPT_EXTENSION)
}
/// Create a new [`FileModuleResolver`] with a file extension.
///
/// # Example
///
/// ```
/// use rhai::Engine;
/// use rhai::module_resolvers::FileModuleResolver;
///
/// // Create a new 'FileModuleResolver' loading scripts with file extension '.rhai' (the default).
/// let resolver = FileModuleResolver::new_with_extension("rhai");
///
/// let mut engine = Engine::new();
/// engine.set_module_resolver(resolver);
/// ```
#[inline(always)]
#[must_use]
pub fn new_with_extension(extension: impl Into<Identifier>) -> Self {
Self {
base_path: None,
extension: extension.into(),
cache_enabled: true,
cache: BTreeMap::new().into(),
scope: Scope::new(),
}
}
/// Create a new [`FileModuleResolver`] with a specific base path and file extension.
///
/// # Example
///
/// ```
/// use rhai::Engine;
/// use rhai::module_resolvers::FileModuleResolver;
///
/// // Create a new 'FileModuleResolver' loading scripts from the 'scripts' subdirectory
/// // with file extension '.x'.
/// let resolver = FileModuleResolver::new_with_path_and_extension("./scripts", "x");
///
/// let mut engine = Engine::new();
/// engine.set_module_resolver(resolver);
/// ```
#[inline(always)]
#[must_use]
pub fn new_with_path_and_extension(
path: impl Into<PathBuf>,
extension: impl Into<Identifier>,
) -> Self {
Self {
base_path: Some(path.into()),
extension: extension.into(),
cache_enabled: true,
cache: BTreeMap::new().into(),
scope: Scope::new(),
}
}
/// Get the base path for script files.
#[inline(always)]
#[must_use]
pub fn base_path(&self) -> Option<&Path> {
self.base_path.as_deref()
}
/// Set the base path for script files.
#[inline(always)]
pub fn set_base_path(&mut self, path: impl Into<PathBuf>) -> &mut Self {
self.base_path = Some(path.into());
self
}
/// Get the script file extension.
#[inline(always)]
#[must_use]
pub fn extension(&self) -> &str {
&self.extension
}
/// Set the script file extension.
#[inline(always)]
pub fn set_extension(&mut self, extension: impl Into<Identifier>) -> &mut Self {
self.extension = extension.into();
self
}
/// Get a reference to the file module resolver's [scope][Scope].
///
/// The [scope][Scope] is used for compiling module scripts.
#[inline(always)]
#[must_use]
pub const fn scope(&self) -> &Scope {
&self.scope
}
/// Set the file module resolver's [scope][Scope].
///
/// The [scope][Scope] is used for compiling module scripts.
#[inline(always)]
pub fn set_scope(&mut self, scope: Scope<'static>) {
self.scope = scope;
}
/// Get a mutable reference to the file module resolver's [scope][Scope].
///
/// The [scope][Scope] is used for compiling module scripts.
#[inline(always)]
#[must_use]
pub fn scope_mut(&mut self) -> &mut Scope<'static> {
&mut self.scope
}
/// Enable/disable the cache.
#[inline(always)]
pub fn enable_cache(&mut self, enable: bool) -> &mut Self {
self.cache_enabled = enable;
self
}
/// Is the cache enabled?
#[inline(always)]
#[must_use]
pub fn is_cache_enabled(&self) -> bool {
self.cache_enabled
}
/// Is a particular path cached?
#[inline]
#[must_use]
pub fn is_cached(&self, path: impl AsRef<Path>) -> bool {
if !self.cache_enabled {
return false;
}
locked_read(&self.cache).contains_key(path.as_ref())
}
/// Empty the internal cache.
#[inline]
pub fn clear_cache(&mut self) -> &mut Self {
locked_write(&self.cache).clear();
self
}
/// Remove the specified path from internal cache.
///
/// The next time this path is resolved, the script file will be loaded once again.
#[inline]
#[must_use]
pub fn clear_cache_for_path(&mut self, path: impl AsRef<Path>) -> Option<SharedModule> {
locked_write(&self.cache)
.remove_entry(path.as_ref())
.map(|(.., v)| v)
}
/// Construct a full file path.
#[must_use]
pub fn get_file_path(&self, path: &str, source_path: Option<&Path>) -> PathBuf {
let path = Path::new(path);
let mut file_path;
if path.is_relative() {
file_path = self
.base_path
.clone()
.or_else(|| source_path.map(Into::into))
.unwrap_or_default();
file_path.push(path);
} else {
file_path = path.into();
}
file_path.set_extension(self.extension.as_str()); // Force extension
file_path
}
/// Resolve a module based on a path.
fn impl_resolve(
&self,
engine: &Engine,
global: &mut GlobalRuntimeState,
scope: &mut Scope,
source: Option<&str>,
path: &str,
pos: Position,
) -> Result<SharedModule, Box<crate::EvalAltResult>> {
// Load relative paths from source if there is no base path specified
let source_path = global
.source()
.or(source)
.and_then(|p| Path::new(p).parent());
let file_path = self.get_file_path(path, source_path);
if self.is_cache_enabled() {
if let Some(module) = locked_read(&self.cache).get(&file_path) {
return Ok(module.clone());
}
}
let mut ast = engine
.compile_file_with_scope(&self.scope, file_path.clone())
.map_err(|err| match *err {
ERR::ErrorSystem(.., err) if err.is::<IoError>() => {
Box::new(ERR::ErrorModuleNotFound(path.to_string(), pos))
}
_ => Box::new(ERR::ErrorInModule(path.to_string(), err, pos)),
})?;
ast.set_source(path);
let m: Shared<_> = Module::eval_ast_as_new_raw(engine, scope, global, &ast)
.map_err(|err| Box::new(ERR::ErrorInModule(path.to_string(), err, pos)))?
.into();
if self.is_cache_enabled() {
locked_write(&self.cache).insert(file_path, m.clone());
}
Ok(m)
}
}
impl ModuleResolver for FileModuleResolver {
fn resolve_raw(
&self,
engine: &Engine,
global: &mut GlobalRuntimeState,
scope: &mut Scope,
path: &str,
pos: Position,
) -> RhaiResultOf<SharedModule> {
self.impl_resolve(engine, global, scope, None, path, pos)
}
#[inline(always)]
fn resolve(
&self,
engine: &Engine,
source: Option<&str>,
path: &str,
pos: Position,
) -> RhaiResultOf<SharedModule> {
let global = &mut GlobalRuntimeState::new(engine);
let scope = &mut Scope::new();
self.impl_resolve(engine, global, scope, source, path, pos)
}
/// Resolve an `AST` based on a path string.
///
/// The file system is accessed during each call; the internal cache is by-passed.
fn resolve_ast(
&self,
engine: &Engine,
source_path: Option<&str>,
path: &str,
pos: Position,
) -> Option<RhaiResultOf<crate::AST>> {
// Construct the script file path
let file_path = self.get_file_path(path, source_path.map(Path::new));
// Load the script file and compile it
Some(
engine
.compile_file(file_path)
.map(|mut ast| {
ast.set_source(path);
ast
})
.map_err(|err| match *err {
ERR::ErrorSystem(.., err) if err.is::<IoError>() => {
ERR::ErrorModuleNotFound(path.to_string(), pos).into()
}
_ => ERR::ErrorInModule(path.to_string(), err, pos).into(),
}),
)
}
}