95 lines
1.9 KiB
Rust
95 lines
1.9 KiB
Rust
use rhai::{Engine, EvalAltResult, RegisterFn};
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#[test]
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fn test_get_set() -> Result<(), EvalAltResult> {
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#[derive(Clone)]
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struct TestStruct {
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x: i64,
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}
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impl TestStruct {
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fn get_x(&mut self) -> i64 {
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self.x
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}
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fn set_x(&mut self, new_x: i64) {
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self.x = new_x;
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}
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fn new() -> TestStruct {
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TestStruct { x: 1 }
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}
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}
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let mut engine = Engine::new();
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engine.register_type::<TestStruct>();
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engine.register_get_set("x", TestStruct::get_x, TestStruct::set_x);
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engine.register_fn("new_ts", TestStruct::new);
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assert_eq!(engine.eval::<i64>("let a = new_ts(); a.x = 500; a.x")?, 500);
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Ok(())
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}
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#[test]
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fn test_big_get_set() -> Result<(), EvalAltResult> {
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#[derive(Clone)]
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struct TestChild {
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x: i64,
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}
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impl TestChild {
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fn get_x(&mut self) -> i64 {
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self.x
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}
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fn set_x(&mut self, new_x: i64) {
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self.x = new_x;
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}
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fn new() -> TestChild {
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TestChild { x: 1 }
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}
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}
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#[derive(Clone)]
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struct TestParent {
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child: TestChild,
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}
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impl TestParent {
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fn get_child(&mut self) -> TestChild {
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self.child.clone()
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}
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fn set_child(&mut self, new_child: TestChild) {
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self.child = new_child;
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}
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fn new() -> TestParent {
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TestParent {
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child: TestChild::new(),
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}
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}
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}
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let mut engine = Engine::new();
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engine.register_type::<TestChild>();
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engine.register_type::<TestParent>();
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engine.register_get_set("x", TestChild::get_x, TestChild::set_x);
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engine.register_get_set("child", TestParent::get_child, TestParent::set_child);
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engine.register_fn("new_tp", TestParent::new);
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assert_eq!(
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engine.eval::<i64>("let a = new_tp(); a.child.x = 500; a.child.x")?,
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500
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);
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Ok(())
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}
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