195 lines
3.8 KiB
Rust
195 lines
3.8 KiB
Rust
use rhai::{Engine, EvalAltResult, Module, INT};
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#[cfg(not(feature = "no_index"))]
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#[test]
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fn test_for() -> Result<(), Box<EvalAltResult>> {
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let engine = Engine::new();
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let script = r"
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let sum1 = 0;
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let sum2 = 0;
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let inputs = [1, 2, 3, 4, 5];
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for x in inputs {
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sum1 += x;
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}
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for x in range(1, 6) {
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sum2 += x;
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}
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for x in range(1, 6, 3) {
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sum2 += x;
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}
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sum1 + sum2
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";
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assert_eq!(engine.eval::<INT>(script)?, 35);
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assert_eq!(
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engine.eval::<INT>(
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r"
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let sum = 0;
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for x in range(1, 10, 2) { sum += x; }
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sum
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"
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)?,
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25
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);
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assert_eq!(
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engine.eval::<INT>(
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r"
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let sum = 0;
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for x in range(10, 1, 2) { sum += x; }
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sum
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"
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)?,
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0
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);
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assert_eq!(
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engine.eval::<INT>(
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r"
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let sum = 0;
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for x in range(1, 10, -2) { sum += x; }
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sum
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"
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)?,
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0
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);
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assert_eq!(
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engine.eval::<INT>(
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r"
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let sum = 0;
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for x in range(10, 1, -2) { sum += x; }
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sum
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"
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)?,
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30
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);
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Ok(())
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}
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#[cfg(not(feature = "unchecked"))]
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#[test]
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fn test_for_overflow() -> Result<(), Box<EvalAltResult>> {
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let engine = Engine::new();
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#[cfg(not(feature = "only_i32"))]
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let script = r"
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let sum = 0;
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for x in range(9223372036854775807, 0, 9223372036854775807) {
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sum += 1;
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}
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sum
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";
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#[cfg(feature = "only_i32")]
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let script = r"
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let sum = 0;
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for x in range(2147483647 , 0, 2147483647 ) {
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sum += 1;
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}
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sum
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";
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assert_eq!(engine.eval::<INT>(script)?, 0);
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Ok(())
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}
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#[test]
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fn test_for_string() -> Result<(), Box<EvalAltResult>> {
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let engine = Engine::new();
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let script = r#"
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let s = "hello";
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let sum = 0;
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for ch in s {
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sum += to_int(ch);
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}
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sum
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"#;
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assert_eq!(engine.eval::<INT>(script)?, 532);
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Ok(())
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}
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#[cfg(not(feature = "no_object"))]
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#[cfg(not(feature = "no_index"))]
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#[test]
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fn test_for_object() -> Result<(), Box<EvalAltResult>> {
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let engine = Engine::new();
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let script = r#"
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let sum = 0;
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let keys = "";
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let map = #{a: 1, b: 2, c: 3};
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for key in map.keys() {
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keys += key;
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}
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for value in map.values() {
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sum += value;
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}
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keys.len + sum
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"#;
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assert_eq!(engine.eval::<INT>(script)?, 9);
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Ok(())
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}
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#[derive(Debug, Clone)]
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struct MyIterableType(String);
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impl IntoIterator for MyIterableType {
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type Item = char;
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type IntoIter = std::vec::IntoIter<Self::Item>;
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fn into_iter(self) -> Self::IntoIter {
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self.0.chars().collect::<Vec<_>>().into_iter()
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}
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}
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#[cfg(not(feature = "no_module"))]
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#[test]
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fn test_for_module_iterator() -> Result<(), Box<EvalAltResult>> {
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let mut engine = Engine::new();
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// Set a type iterator deep inside a nested module chain
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let mut sub_module = Module::new();
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sub_module.set_iterable::<MyIterableType>();
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sub_module.set_native_fn("new_ts", || Ok(MyIterableType("hello".to_string())));
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let mut module = Module::new();
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module.set_sub_module("inner", sub_module);
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engine.register_static_module("testing", module.into());
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let script = r#"
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let item = testing::inner::new_ts();
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let result = "";
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for x in item {
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result += x;
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}
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result
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"#;
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assert_eq!(engine.eval::<String>(script)?, "hello");
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Ok(())
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}
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