//! # Rhai - embedded scripting for Rust //! //! Rhai is a tiny, simple and fast embedded scripting language for Rust //! that gives you a safe and easy way to add scripting to your applications. //! It provides a familiar syntax based on JavaScript and Rust and a simple Rust interface. //! Here is a quick example. //! //! First, the contents of `my_script.rhai`: //! //! ```,ignore //! // Brute force factorial function //! fn factorial(x) { //! if x == 1 { return 1; } //! x * factorial(x - 1) //! } //! //! // Calling an external function 'compute' //! compute(factorial(10)) //! ``` //! //! And the Rust part: //! //! ```,no_run //! use rhai::{Engine, EvalAltResult, RegisterFn}; //! //! fn main() -> Result<(), Box> //! { //! // Define external function //! fn compute_something(x: i64) -> bool { //! (x % 40) == 0 //! } //! //! // Create scripting engine //! let mut engine = Engine::new(); //! //! // Register external function as 'compute' //! engine.register_fn("compute", compute_something); //! //! # #[cfg(not(feature = "no_std"))] //! # #[cfg(not(target_arch = "wasm32"))] //! assert_eq!( //! // Evaluate the script, expects a 'bool' return //! engine.eval_file::("my_script.rhai".into())?, //! true //! ); //! //! Ok(()) //! } //! ``` //! //! # Documentation //! //! See [The Rhai Book](https://schungx.github.io/rhai) for details on the Rhai script engine and language. #![cfg_attr(feature = "no_std", no_std)] #[cfg(feature = "no_std")] extern crate alloc; mod ast; mod dynamic; mod engine; mod engine_api; mod engine_settings; mod fn_args; mod fn_call; mod fn_func; mod fn_native; mod fn_register; mod module; mod optimize; pub mod packages; mod parse_error; mod parser; pub mod plugin; mod result; mod scope; #[cfg(feature = "serde")] mod serde_impl; mod stdlib; mod syntax; mod token; mod r#unsafe; mod utils; /// The system integer type. It is defined as `i64`. /// /// If the `only_i32` feature is enabled, this will be `i32` instead. #[cfg(not(feature = "only_i32"))] pub type INT = i64; /// The system integer type. /// It is defined as `i32` since the `only_i32` feature is used. /// /// If the `only_i32` feature is not enabled, this will be `i64` instead. #[cfg(feature = "only_i32")] pub type INT = i32; /// The system floating-point type. It is defined as `f64`. /// /// Not available under the `no_float` feature. #[cfg(not(feature = "no_float"))] #[cfg(not(feature = "f32_float"))] pub type FLOAT = f64; /// The system floating-point type. /// It is defined as `f32` since the `f32_float` feature is used. /// /// Not available under the `no_float` feature. #[cfg(not(feature = "no_float"))] #[cfg(feature = "f32_float")] pub type FLOAT = f32; pub use ast::AST; pub use dynamic::Dynamic; pub use engine::{Engine, EvalContext}; pub use fn_native::{FnPtr, NativeCallContext}; pub use fn_register::{RegisterFn, RegisterResultFn}; pub use module::Module; pub use parse_error::{LexError, ParseError, ParseErrorType}; pub use result::EvalAltResult; pub use scope::Scope; pub use syntax::Expression; pub use token::{Position, NO_POS}; pub use utils::ImmutableString; #[cfg(feature = "internals")] pub use utils::{calc_native_fn_hash, calc_script_fn_hash}; #[cfg(not(feature = "internals"))] pub(crate) use utils::{calc_native_fn_hash, calc_script_fn_hash}; pub use rhai_codegen::*; #[cfg(not(feature = "no_function"))] pub use ast::FnAccess; #[cfg(not(feature = "no_function"))] pub use fn_func::Func; #[cfg(not(feature = "no_index"))] pub use engine::Array; #[cfg(not(feature = "no_object"))] pub use engine::Map; #[cfg(not(feature = "no_module"))] pub use module::ModuleResolver; /// Module containing all built-in _module resolvers_ available to Rhai. #[cfg(not(feature = "no_module"))] pub use crate::module::resolvers as module_resolvers; /// _[SERDE]_ Serialization and deserialization support for [`serde`](https://crates.io/crates/serde). /// Exported under the `serde` feature. #[cfg(feature = "serde")] pub mod serde { pub use super::serde_impl::de::from_dynamic; pub use super::serde_impl::ser::to_dynamic; } #[cfg(not(feature = "no_optimize"))] pub use optimize::OptimizationLevel; // Expose internal data structures. #[cfg(feature = "internals")] #[deprecated(note = "this type is volatile and may change")] pub use token::{get_next_token, parse_string_literal, InputStream, Token, TokenizeState}; #[cfg(feature = "internals")] #[deprecated(note = "this type is volatile and may change")] pub use ast::{ BinaryExpr, CustomExpr, Expr, FnCallExpr, Ident, IdentX, ReturnType, ScriptFnDef, Stmt, }; #[cfg(feature = "internals")] #[deprecated(note = "this type is volatile and may change")] pub use engine::{Imports, Limits, State as EvalState}; #[cfg(feature = "internals")] #[deprecated(note = "this type is volatile and may change")] pub use module::NamespaceRef; /// _[INTERNALS]_ Alias to [`smallvec::SmallVec<[T; 4]>`](https://crates.io/crates/smallvec), /// which is a specialized `Vec` backed by a small, fixed-size array when there are <= 4 items stored. /// Exported under the `internals` feature only. #[cfg(not(feature = "internals"))] type StaticVec = smallvec::SmallVec<[T; 4]>; /// _[INTERNALS]_ Alias to [`smallvec::SmallVec<[T; 4]>`](https://crates.io/crates/smallvec), /// which is a specialized `Vec` backed by a small, fixed-size array when there are <= 4 items stored. /// Exported under the `internals` feature only. #[cfg(feature = "internals")] pub type StaticVec = smallvec::SmallVec<[T; 4]>;