Performance Build ================= {{#include ../../links.md}} Use Only One Integer Type ------------------------ Some features are for performance. For example, using [`only_i32`] or [`only_i64`] disables all other integer types (such as `u16`). If only a single integer type is needed in scripts - most of the time this is the case - it is best to avoid registering lots of functions related to other integer types that will never be used. As a result, [`Engine`] creation will be faster because fewer functions need to be loaded. Use Only 32-Bit Numbers ---------------------- If only 32-bit integers are needed - again, most of the time this is the case - using [`only_i32`] disables also `i64`. On 64-bit targets this may not gain much, but on some 32-bit targets this improves performance due to 64-bit arithmetic requiring more CPU cycles to complete. Minimize Size of [`Dynamic`] --------------------------- Turning on [`no_float`], and [`only_i32`] makes the key [`Dynamic`] data type only 8 bytes small on 32-bit targets while normally it can be up to 16 bytes (e.g. on x86/x64 CPU's) in order to hold an `i64` or `f64`. Making [`Dynamic`] small helps performance due to better cache efficiency. Use `ImmutableString` -------------------- Internally, Rhai uses _immutable_ [strings] instead of the Rust `String` type. This is mainly to avoid excessive cloning when passing function arguments. Rhai's internal string type is `ImmutableString` (basically `Rc` or `Arc` depending on the [`sync`] feature). It is cheap to clone, but expensive to modify (a new copy of the string must be made in order to change it). Therefore, functions taking `String` parameters should use `ImmutableString` or `&str` (which maps to `ImmutableString`) for the best performance with Rhai.