Raw `Engine` =========== {{#include ../links.md}} `Engine::new` creates a scripting [`Engine`] with common functionalities (e.g. printing to the console via `print`). In many controlled embedded environments, however, these may not be needed and unnecessarily occupy application code storage space. Use `Engine::new_raw` to create a _raw_ `Engine`, in which only a minimal set of basic arithmetic and logical operators are supported (see below). To add more functionalities to a _raw_ `Engine`, load [packages] into it. Built-in Operators ------------------ | Operators | Assignment operators | Supported for types (see [standard types]) | | ------------------------- | ---------------------------- | ----------------------------------------------------------------------------- | | `+`, | `+=` | `INT`, `FLOAT` (if not [`no_float`]), `char`, `ImmutableString` | | `-`, `*`, `/`, `%`, `~`, | `-=`, `*=`, `/=`, `%=`, `~=` | `INT`, `FLOAT` (if not [`no_float`]) | | `<<`, `>>` | `<<=`, `>>=` | `INT` | | `&`, \|, `^` | `&=`, \|=, `^=` | `INT`, `bool` | | `&&`, \|\| | | `bool` | | `==`, `!=` | | `INT`, `FLOAT` (if not [`no_float`]), `bool`, `char`, `()`, `ImmutableString` | | `>`, `>=`, `<`, `<=` | | `INT`, `FLOAT` (if not [`no_float`]), `char`, `()`, `ImmutableString` |