//! An example showing how to register a simple Rust function. use rhai::{Engine, EvalAltResult}; fn add(x: i64, y: i64) -> i64 { x + y } fn main() -> Result<(), Box> { let mut engine = Engine::new(); engine.register_fn("add", add); let result = engine.eval::("add(40, 2)")?; println!("Answer: {result}"); // prints 42 Ok(()) }