Logic Operators
==============
{{#include ../links.md}}
Comparison Operators
-------------------
Comparing most values of the same data type work out-of-the-box for all [standard types] supported by the system.
However, if using a [raw `Engine`] without loading any [packages], comparisons can only be made between a limited
set of types (see [built-in operators]).
```rust
42 == 42; // true
42 > 42; // false
"hello" > "foo"; // true
"42" == 42; // false
```
Comparing two values of _different_ data types, or of unknown data types, always results in `false`,
except for '`!=`' (not equals) which results in `true`. This is in line with intuition.
```rust
42 == 42.0; // false - i64 cannot be compared with f64
42 != 42.0; // true - i64 cannot be compared with f64
42 > "42"; // false - i64 cannot be compared with string
42 <= "42"; // false - i64 cannot be compared with string
let ts = new_ts(); // custom type
ts == 42; // false - types cannot be compared
ts != 42; // true - types cannot be compared
```
Boolean operators
-----------------
| Operator | Description |
| ----------------- | ------------------------------------- |
| `!` | Boolean _Not_ |
| `&&` | Boolean _And_ (short-circuits) |
| \|\|
| Boolean _Or_ (short-circuits) |
| `&` | Boolean _And_ (doesn't short-circuit) |
| \|
| Boolean _Or_ (doesn't short-circuit) |
Double boolean operators `&&` and `||` _short-circuit_, meaning that the second operand will not be evaluated
if the first one already proves the condition wrong.
Single boolean operators `&` and `|` always evaluate both operands.
```rust
this() || that(); // that() is not evaluated if this() is true
this() && that(); // that() is not evaluated if this() is false
this() | that(); // both this() and that() are evaluated
this() & that(); // both this() and that() are evaluated
```
Compound Assignment Operators
----------------------------
```rust
let number = 5;
number += 4; // number = number + 4
number -= 3; // number = number - 3
number *= 2; // number = number * 2
number /= 1; // number = number / 1
number %= 3; // number = number % 3
number <<= 2; // number = number << 2
number >>= 1; // number = number >> 1
```
The `+=` operator can also be used to build [strings]:
```rust
let my_str = "abc";
my_str += "ABC";
my_str += 12345;
my_str == "abcABC12345"
```