//! # Rhai - embedded scripting for Rust //! //! ![Rhai logo](https://rhai.rs/book/images/logo/rhai-banner-transparent-colour.svg) //! //! Rhai is a tiny, simple and fast embedded scripting language for Rust //! that gives you a safe and easy way to add scripting to your applications. //! //! It provides a familiar syntax based on JavaScript+Rust and a simple Rust interface. //! //! # A Quick Example //! //! ## Contents of `my_script.rhai` //! //! ```ignore //! /// Brute force factorial function //! fn factorial(x) { //! if x == 1 { return 1; } //! x * factorial(x - 1) //! } //! //! // Calling an external function 'compute' //! compute(factorial(10)) //! ``` //! //! ## The Rust part //! //! ```no_run //! use rhai::{Engine, EvalAltResult}; //! //! fn main() -> Result<(), Box> //! { //! // Define external function //! fn compute_something(x: i64) -> bool { //! (x % 40) == 0 //! } //! //! // Create scripting engine //! let mut engine = Engine::new(); //! //! // Register external function as 'compute' //! engine.register_fn("compute", compute_something); //! //! # #[cfg(not(feature = "no_std"))] //! # #[cfg(not(target_family = "wasm"))] //! # //! // Evaluate the script, expecting a 'bool' result //! let result = engine.eval_file::("my_script.rhai".into())?; //! //! assert_eq!(result, true); //! //! Ok(()) //! } //! ``` //! //! # Documentation //! //! See [The Rhai Book](https://rhai.rs/book) for details on the Rhai scripting engine and language. #![cfg_attr(feature = "no_std", no_std)] #[cfg(feature = "no_std")] extern crate alloc; #[cfg(feature = "no_std")] extern crate no_std_compat as std; #[cfg(feature = "no_std")] use std::prelude::v1::*; // Internal modules mod api; mod ast; mod engine; mod eval; mod func; mod module; mod optimizer; pub mod packages; mod parser; mod reify; mod tests; mod tokenizer; mod types; /// Error encountered when parsing a script. type PERR = ParseErrorType; /// Evaluation result. type ERR = EvalAltResult; /// General evaluation error for Rhai scripts. type RhaiError = Box; /// Generic [`Result`] type for Rhai functions. type RhaiResultOf = Result; /// General [`Result`] type for Rhai functions returning [`Dynamic`] values. type RhaiResult = RhaiResultOf; /// The system integer type. It is defined as [`i64`]. /// /// If the `only_i32` feature is enabled, this will be [`i32`] instead. #[cfg(not(feature = "only_i32"))] pub type INT = i64; /// The system integer type. /// It is defined as [`i32`] since the `only_i32` feature is used. /// /// If the `only_i32` feature is not used, this will be `i64` instead. #[cfg(feature = "only_i32")] pub type INT = i32; /// The unsigned system base integer type. It is defined as [`u64`]. /// /// If the `only_i32` feature is enabled, this will be [`u32`] instead. #[cfg(not(feature = "only_i32"))] #[allow(non_camel_case_types)] type UNSIGNED_INT = u64; /// The unsigned system integer base type. /// It is defined as [`u32`] since the `only_i32` feature is used. /// /// If the `only_i32` feature is not used, this will be `u64` instead. #[cfg(feature = "only_i32")] #[allow(non_camel_case_types)] type UNSIGNED_INT = u32; /// The system floating-point type. It is defined as [`f64`]. /// /// Not available under `no_float`. /// /// If the `f32_float` feature is enabled, this will be [`f32`] instead. #[cfg(not(feature = "no_float"))] #[cfg(not(feature = "f32_float"))] pub type FLOAT = f64; /// The system floating-point type. /// It is defined as [`f32`] since the `f32_float` feature is used. /// /// Not available under `no_float`. /// /// If the `f32_float` feature is not used, this will be `f64` instead. #[cfg(not(feature = "no_float"))] #[cfg(feature = "f32_float")] pub type FLOAT = f32; /// An exclusive integer range. type ExclusiveRange = std::ops::Range; /// An inclusive integer range. type InclusiveRange = std::ops::RangeInclusive; pub use api::custom_syntax::Expression; pub use ast::{FnAccess, AST}; pub use engine::{Engine, OP_CONTAINS, OP_EQUALS}; pub use eval::EvalContext; pub use func::{NativeCallContext, RegisterNativeFunction}; pub use module::{FnNamespace, Module}; pub use tokenizer::Position; #[cfg(not(feature = "no_std"))] pub use types::Instant; pub use types::{ Dynamic, EvalAltResult, FnPtr, ImmutableString, LexError, ParseError, ParseErrorType, Scope, }; /// _(debugging)_ Module containing types for debugging. /// Exported under the `debugging` feature only. #[cfg(feature = "debugging")] pub mod debugger { #[cfg(not(feature = "no_function"))] pub use super::eval::CallStackFrame; pub use super::eval::{BreakPoint, Debugger, DebuggerCommand, DebuggerEvent}; } /// An identifier in Rhai. [`SmartString`](https://crates.io/crates/smartstring) is used because most /// identifiers are ASCII and short, fewer than 23 characters, so they can be stored inline. #[cfg(not(feature = "internals"))] pub(crate) type Identifier = SmartString; /// An identifier in Rhai. [`SmartString`](https://crates.io/crates/smartstring) is used because most /// identifiers are ASCII and short, fewer than 23 characters, so they can be stored inline. #[cfg(feature = "internals")] pub type Identifier = SmartString; /// Alias to [`Rc`][std::rc::Rc] or [`Arc`][std::sync::Arc] depending on the `sync` feature flag. pub use func::Shared; /// Alias to [`RefCell`][std::cell::RefCell] or [`RwLock`][std::sync::RwLock] depending on the `sync` feature flag. pub use func::Locked; pub(crate) use func::{ calc_fn_hash, calc_fn_params_hash, calc_qualified_fn_hash, calc_qualified_var_hash, combine_hashes, }; pub use rhai_codegen::*; pub use func::{plugin, FuncArgs}; #[cfg(not(feature = "no_function"))] pub use func::Func; #[cfg(not(feature = "no_function"))] pub use ast::ScriptFnMetadata; /// Variable-sized array of [`Dynamic`] values. /// /// Not available under `no_index`. #[cfg(not(feature = "no_index"))] pub type Array = Vec; /// Variable-sized array of [`u8`] values (byte array). /// /// Not available under `no_index`. #[cfg(not(feature = "no_index"))] pub type Blob = Vec; /// A dictionary of [`Dynamic`] values with string keys. /// /// Not available under `no_object`. /// /// [`SmartString`](https://crates.io/crates/smartstring) is used as the key type because most /// property names are ASCII and short, fewer than 23 characters, so they can be stored inline. #[cfg(not(feature = "no_object"))] pub type Map = std::collections::BTreeMap; #[cfg(not(feature = "no_module"))] pub use module::ModuleResolver; /// Module containing all built-in _module resolvers_ available to Rhai. #[cfg(not(feature = "no_module"))] pub use module::resolvers as module_resolvers; #[cfg(feature = "serde")] pub mod serde; #[cfg(not(feature = "no_optimize"))] pub use optimizer::OptimizationLevel; // Expose internal data structures. #[cfg(feature = "internals")] pub use types::dynamic::{AccessMode, DynamicReadLock, DynamicWriteLock, Variant}; #[cfg(feature = "internals")] pub use tokenizer::{get_next_token, parse_string_literal}; #[cfg(feature = "internals")] pub use tokenizer::{ InputStream, MultiInputsStream, Token, TokenIterator, TokenizeState, TokenizerControl, TokenizerControlBlock, }; #[cfg(feature = "internals")] pub use types::StringsInterner; #[cfg(feature = "internals")] pub use parser::ParseState; #[cfg(feature = "internals")] pub use ast::{ ASTNode, BinaryExpr, ConditionalStmtBlock, CustomExpr, Expr, FnCallExpr, FnCallHashes, Ident, OpAssignment, OptionFlags, ScriptFnDef, Stmt, StmtBlock, SwitchCases, TryCatchBlock, AST_OPTION_FLAGS, }; #[cfg(feature = "internals")] #[cfg(not(feature = "no_module"))] #[cfg(not(feature = "no_function"))] pub use ast::EncapsulatedEnviron; #[cfg(feature = "internals")] #[cfg(not(feature = "no_float"))] pub use ast::FloatWrapper; #[cfg(feature = "internals")] pub use eval::{EvalState, GlobalRuntimeState}; #[cfg(feature = "internals")] pub use func::call::{FnResolutionCache, FnResolutionCacheEntry}; #[cfg(feature = "internals")] #[cfg(not(feature = "no_module"))] pub use module::Namespace; /// Alias to [`smallvec::SmallVec<[T; 3]>`](https://crates.io/crates/smallvec), which is a /// specialized [`Vec`] backed by a small, inline, fixed-size array when there are ≤ 3 items stored. /// /// # History /// /// And Saint Attila raised the `SmallVec` up on high, saying, "O Lord, bless this Thy `SmallVec` /// that, with it, Thou mayest blow Thine allocation costs to tiny bits in Thy mercy." /// /// And the Lord did grin, and the people did feast upon the lambs and sloths and carp and anchovies /// and orangutans and breakfast cereals and fruit bats and large chu... /// /// And the Lord spake, saying, "First shalt thou depend on the [`smallvec`](https://crates.io/crates/smallvec) crate. /// Then, shalt thou keep three inline. No more. No less. Three shalt be the number thou shalt keep inline, /// and the number to keep inline shalt be three. Four shalt thou not keep inline, nor either keep inline /// thou two, excepting that thou then proceed to three. Five is right out. Once the number three, /// being the third number, be reached, then, lobbest thou thy `SmallVec` towards thy heap, who, /// being slow and cache-naughty in My sight, shall snuff it." /// /// # Why Three /// /// `StaticVec` is used frequently to keep small lists of items in inline (non-heap) storage in /// order to improve cache friendliness and reduce indirections. /// /// The number 3, other than being the holy number, is carefully chosen for a balance between /// storage space and reduce allocations. That is because most function calls (and most functions, /// for that matter) contain fewer than 4 arguments, the exception being closures that capture a /// large number of external variables. /// /// In addition, most script blocks either contain many statements, or just one or two lines; /// most scripts load fewer than 4 external modules; most module paths contain fewer than 4 levels /// (e.g. `std::collections::map::HashMap` is 4 levels and it is just about as long as they get). #[cfg(not(feature = "internals"))] type StaticVec = smallvec::SmallVec<[T; 3]>; /// _(internals)_ Alias to [`smallvec::SmallVec<[T; 3]>`](https://crates.io/crates/smallvec), /// which is a [`Vec`] backed by a small, inline, fixed-size array when there are ≤ 3 items stored. /// Exported under the `internals` feature only. /// /// # History /// /// And Saint Attila raised the `SmallVec` up on high, saying, "O Lord, bless this Thy `SmallVec` /// that, with it, Thou mayest blow Thine allocation costs to tiny bits in Thy mercy." /// /// And the Lord did grin, and the people did feast upon the lambs and sloths and carp and anchovies /// and orangutans and breakfast cereals and fruit bats and large chu... /// /// And the Lord spake, saying, "First shalt thou depend on the [`smallvec`](https://crates.io/crates/smallvec) crate. /// Then, shalt thou keep three inline. No more. No less. Three shalt be the number thou shalt keep inline, /// and the number to keep inline shalt be three. Four shalt thou not keep inline, nor either keep inline /// thou two, excepting that thou then proceed to three. Five is right out. Once the number three, /// being the third number, be reached, then, lobbest thou thy `SmallVec` towards thy heap, who, /// being slow and cache-naughty in My sight, shall snuff it." /// /// # Why Three /// /// `StaticVec` is used frequently to keep small lists of items in inline (non-heap) storage in /// order to improve cache friendliness and reduce indirections. /// /// The number 3, other than being the holy number, is carefully chosen for a balance between /// storage space and reduce allocations. That is because most function calls (and most functions, /// for that matter) contain fewer than 4 arguments, the exception being closures that capture a /// large number of external variables. /// /// In addition, most script blocks either contain many statements, or just one or two lines; /// most scripts load fewer than 4 external modules; most module paths contain fewer than 4 levels /// (e.g. `std::collections::map::HashMap` is 4 levels and it is just about as long as they get). #[cfg(feature = "internals")] pub type StaticVec = smallvec::SmallVec<[T; 3]>; /// Inline arguments storage for function calls. /// /// # Notes /// /// Since most usage of this is during a function call to gather up arguments, this is mostly /// allocated on the stack, so we can tolerate a larger number of values stored inline. /// /// Most functions have few parameters, but closures with a lot of captured variables can /// potentially have many. Having a larger inline storage for arguments reduces allocations in /// scripts with heavy closure usage. /// /// Under `no_closure`, this type aliases to [`StaticVec`][crate::StaticVec] instead. #[cfg(not(feature = "no_closure"))] type FnArgsVec = smallvec::SmallVec<[T; 8]>; /// Inline arguments storage for function calls. /// This type aliases to [`StaticVec`][crate::StaticVec]. #[cfg(feature = "no_closure")] type FnArgsVec = crate::StaticVec; pub(crate) type SmartString = smartstring::SmartString; // Compiler guards against mutually-exclusive feature flags #[cfg(feature = "no_float")] #[cfg(feature = "f32_float")] compile_error!("`f32_float` cannot be used with `no_float`"); #[cfg(feature = "only_i32")] #[cfg(feature = "only_i64")] compile_error!("`only_i32` and `only_i64` cannot be used together"); #[cfg(feature = "no_std")] #[cfg(feature = "wasm-bindgen")] compile_error!("`wasm-bindgen` cannot be used with `no-std`"); #[cfg(feature = "no_std")] #[cfg(feature = "stdweb")] compile_error!("`stdweb` cannot be used with `no-std`"); #[cfg(target_family = "wasm")] #[cfg(feature = "no_std")] compile_error!("`no_std` cannot be used for WASM target"); #[cfg(not(target_family = "wasm"))] #[cfg(feature = "wasm-bindgen")] compile_error!("`wasm-bindgen` cannot be used for non-WASM target"); #[cfg(not(target_family = "wasm"))] #[cfg(feature = "stdweb")] compile_error!("`stdweb` cannot be used non-WASM target"); #[cfg(feature = "wasm-bindgen")] #[cfg(feature = "stdweb")] compile_error!("`wasm-bindgen` and `stdweb` cannot be used together");