//! Module that defines the `call_fn` API of [`Engine`]. #![cfg(not(feature = "no_function"))] use crate::engine::{EvalState, Imports}; use crate::func::call::ensure_no_data_race; use crate::types::dynamic::Variant; use crate::{ Dynamic, Engine, EvalAltResult, FuncArgs, Position, RhaiResult, Scope, StaticVec, AST, }; use std::any::type_name; #[cfg(feature = "no_std")] use std::prelude::v1::*; impl Engine { /// Call a script function defined in an [`AST`] with multiple arguments. /// /// Not available under `no_function`. /// /// The [`AST`] is evaluated before calling the function. /// This allows a script to load the necessary modules. /// This is usually desired. If not, a specialized [`AST`] can be prepared that contains only /// function definitions without any body script via [`AST::clear_statements`]. /// /// # Example /// /// ``` /// # fn main() -> Result<(), Box> { /// # #[cfg(not(feature = "no_function"))] /// # { /// use rhai::{Engine, Scope}; /// /// let engine = Engine::new(); /// /// let ast = engine.compile(" /// fn add(x, y) { len(x) + y + foo } /// fn add1(x) { len(x) + 1 + foo } /// fn bar() { foo/2 } /// ")?; /// /// let mut scope = Scope::new(); /// scope.push("foo", 42_i64); /// /// // Call the script-defined function /// let result: i64 = engine.call_fn(&mut scope, &ast, "add", ( "abc", 123_i64 ) )?; /// assert_eq!(result, 168); /// /// let result: i64 = engine.call_fn(&mut scope, &ast, "add1", ( "abc", ) )?; /// // ^^^^^^^^^^ tuple of one /// assert_eq!(result, 46); /// /// let result: i64 = engine.call_fn(&mut scope, &ast, "bar", () )?; /// assert_eq!(result, 21); /// # } /// # Ok(()) /// # } /// ``` #[inline] pub fn call_fn( &self, scope: &mut Scope, ast: &AST, name: impl AsRef, args: impl FuncArgs, ) -> Result> { let mut arg_values = StaticVec::new_const(); args.parse(&mut arg_values); let result = self.call_fn_raw(scope, ast, true, true, name, None, arg_values)?; let typ = self.map_type_name(result.type_name()); result.try_cast().ok_or_else(|| { EvalAltResult::ErrorMismatchOutputType( self.map_type_name(type_name::()).into(), typ.into(), Position::NONE, ) .into() }) } /// Call a script function defined in an [`AST`] with multiple [`Dynamic`] arguments /// and the following options: /// /// * whether to evaluate the [`AST`] to load necessary modules before calling the function /// * whether to rewind the [`Scope`] after the function call /// * a value for binding to the `this` pointer (if any) /// /// Not available under `no_function`. /// /// # WARNING /// /// All the arguments are _consumed_, meaning that they're replaced by `()`. /// This is to avoid unnecessarily cloning the arguments. /// Do not use the arguments after this call. If they are needed afterwards, /// clone them _before_ calling this function. /// /// # Example /// /// ``` /// # fn main() -> Result<(), Box> { /// # #[cfg(not(feature = "no_function"))] /// # { /// use rhai::{Engine, Scope, Dynamic}; /// /// let engine = Engine::new(); /// /// let ast = engine.compile(" /// fn add(x, y) { len(x) + y + foo } /// fn add1(x) { len(x) + 1 + foo } /// fn bar() { foo/2 } /// fn action(x) { this += x; } // function using 'this' pointer /// fn decl(x) { let hello = x; } // declaring variables /// ")?; /// /// let mut scope = Scope::new(); /// scope.push("foo", 42_i64); /// /// // Call the script-defined function /// let result = engine.call_fn_raw(&mut scope, &ast, true, true, "add", None, [ "abc".into(), 123_i64.into() ])?; /// // ^^^^ no 'this' pointer /// assert_eq!(result.cast::(), 168); /// /// let result = engine.call_fn_raw(&mut scope, &ast, true, true, "add1", None, [ "abc".into() ])?; /// assert_eq!(result.cast::(), 46); /// /// let result = engine.call_fn_raw(&mut scope, &ast, true, true, "bar", None, [])?; /// assert_eq!(result.cast::(), 21); /// /// let mut value: Dynamic = 1_i64.into(); /// let result = engine.call_fn_raw(&mut scope, &ast, true, true, "action", Some(&mut value), [ 41_i64.into() ])?; /// // ^^^^^^^^^^^^^^^^ binding the 'this' pointer /// assert_eq!(value.as_int().expect("value should be INT"), 42); /// /// engine.call_fn_raw(&mut scope, &ast, true, false, "decl", None, [ 42_i64.into() ])?; /// // ^^^^^ do not rewind scope /// assert_eq!(scope.get_value::("hello").unwrap(), 42); /// # } /// # Ok(()) /// # } /// ``` #[inline] pub fn call_fn_raw( &self, scope: &mut Scope, ast: &AST, eval_ast: bool, rewind_scope: bool, name: impl AsRef, this_ptr: Option<&mut Dynamic>, arg_values: impl AsMut<[Dynamic]>, ) -> RhaiResult { let state = &mut EvalState::new(); let mods = &mut Imports::new(); let statements = ast.statements(); let orig_scope_len = scope.len(); if eval_ast && !statements.is_empty() { // Make sure new variables introduced at global level do not _spill_ into the function call self.eval_global_statements(scope, mods, state, statements, &[ast.lib()], 0)?; if rewind_scope { scope.rewind(orig_scope_len); } } let name = name.as_ref(); let mut this_ptr = this_ptr; let mut arg_values = arg_values; let mut args: StaticVec<_> = arg_values.as_mut().iter_mut().collect(); let fn_def = ast .lib() .get_script_fn(name, args.len()) .ok_or_else(|| EvalAltResult::ErrorFunctionNotFound(name.into(), Position::NONE))?; // Check for data race. #[cfg(not(feature = "no_closure"))] ensure_no_data_race(name, &mut args, false)?; let result = self.call_script_fn( scope, mods, state, &[ast.lib()], &mut this_ptr, fn_def, &mut args, Position::NONE, rewind_scope, 0, ); result } }