From ff86ae1bd8dea2a18dda6403940c09f4bd736ca0 Mon Sep 17 00:00:00 2001 From: Stephen Chung Date: Tue, 5 May 2020 18:26:08 +0800 Subject: [PATCH] Update README with module functions API. --- README.md | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) diff --git a/README.md b/README.md index bde4bbcd..72011fea 100644 --- a/README.md +++ b/README.md @@ -2012,6 +2012,8 @@ with `export` statements that _exports_ certain global variables and functions a Everything exported as part of a module is constant and read-only. +### Importing modules + A module can be _imported_ via the `import` statement, and its members accessed via '`::`' similar to C++. ```rust @@ -2039,6 +2041,33 @@ crypto::encrypt(others); // <- this causes a run-time error because the 'cryp // is no longer available! ``` +### Creating custom modules from Rust + +To load a custom module into an [`Engine`], first create a `Module` type, add variables/functions into it, +then finally push it into a custom [`Scope`]. This has the equivalent effect of putting an `import` statement +at the beginning of any script run. + +```rust +use rhai::{Engine, Scope, Module, i64}; + +let mut engine = Engine::new(); +let mut scope = Scope::new(); + +let mut module = Module::new(); // new module +module.set_var("answer", 41_i64); // variable 'answer' under module +module.set_fn_1("inc", |x: i64| Ok(x+1)); // use the 'set_fn_XXX' API to add functions + +// Push the module into the custom scope under the name 'question' +// This is equivalent to 'import "..." as question;' +scope.push_module("question", module); + +// Use module-qualified variables +engine.eval_expression_with_scope::(&scope, "question::answer + 1")? == 42; + +// Call module-qualified functions +engine.eval_expression_with_scope::(&scope, "question::inc(question::answer)")? == 42; +``` + Script optimization ===================