Add lifetimes to GlobalRuntimeState and EvalState for future needs.

This commit is contained in:
Stephen Chung
2022-01-22 17:48:07 +08:00
parent c32ace40a4
commit fb0b071fe0
7 changed files with 29 additions and 21 deletions

View File

@@ -18,7 +18,7 @@ fn bench_eval_module(bench: &mut Bencher) {
let ast = engine.compile(script).unwrap();
let module = Module::eval_ast_as_new(Default::default(), &ast, &engine).unwrap();
let module = Module::eval_ast_as_new(&mut Scope::new(), &ast, &engine).unwrap();
engine.register_static_module("testing", module.into());