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@@ -13,7 +13,7 @@ Built-in methods
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----------------
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The following standard methods (mostly defined in the [`BasicFnPackage`][packages] but excluded if
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using a [raw `Engine`]) operate on [strings]:
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using a [raw `Engine`]) operate on function pointers:
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| Function | Parameter(s) | Description |
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| -------------------------- | ------------ | ---------------------------------------------------------------------------- |
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@@ -64,7 +64,7 @@ Global Namespace Only
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Because of their dynamic nature, function pointers cannot refer to functions in [`import`]-ed [modules].
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They can only refer to functions within the global [namespace][function namespace].
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See [function namespaces] for more details.
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See _[Function Namespaces]_ for more details.
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```rust
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import "foo" as f; // assume there is 'f::do_work()'
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@@ -135,13 +135,13 @@ map[func].call(42);
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```
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Binding the `this` Pointer
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-------------------------
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Bind the `this` Pointer
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----------------------
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When `call` is called as a _method_ but not on a `FnPtr` value, it is possible to dynamically dispatch
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When `call` is called as a _method_ but not on a function pointer, it is possible to dynamically dispatch
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to a function call while binding the object in the method call to the `this` pointer of the function.
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To achieve this, pass the `FnPtr` value as the _first_ argument to `call`:
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To achieve this, pass the function pointer as the _first_ argument to `call`:
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```rust
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fn add(x) { // define function which uses 'this'
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@@ -167,3 +167,52 @@ Beware that this only works for _method-call_ style. Normal function-call style
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the `this` pointer (for syntactic reasons).
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Therefore, obviously, binding the `this` pointer is unsupported under [`no_object`].
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Call a Function Pointer in Rust
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------------------------------
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It is completely normal to register a Rust function with an [`Engine`] that takes parameters
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whose types are function pointers. The Rust type in question is `rhai::FnPtr`.
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A function pointer in Rhai is essentially syntactic sugar wrapping the _name_ of a function
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to call in script. Therefore, the script's [`AST`] is required to call a function pointer,
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as well as the entire _execution context_ that the script is running in.
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For a rust function taking a function pointer as parameter, the [Low-Level API](../rust/register-raw.md)
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must be used to register the function.
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Essentially, use the low-level `Engine::register_raw_fn` method to register the function.
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`FnPtr::call_dynamic` is used to actually call the function pointer, passing to it the
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current scripting [`Engine`], collection of script-defined functions, the `this` pointer,
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and other necessary arguments.
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```rust
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use rhai::{Engine, Module, Dynamic, FnPtr};
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let mut engine = Engine::new();
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// Define Rust function in required low-level API signature
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fn call_fn_ptr_with_value(engine: &Engine, lib: &Module, args: &mut [&mut Dynamic])
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-> Result<Dynamic, Box<EvalAltResult>>
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{
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// 'args' is guaranteed to contain enough arguments of the correct types
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let fp = std::mem::take(args[1]).cast::<FnPtr>(); // 2nd argument - function pointer
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let value = args[2].clone(); // 3rd argument - function argument
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let this_ptr = args.get_mut(0).unwrap(); // 1st argument - this pointer
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// Use 'FnPtr::call_dynamic' to call the function pointer.
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// Beware, private script-defined functions will not be found.
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fp.call_dynamic(engine, lib, Some(this_ptr), [value])
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}
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// Register a Rust function using the low-level API
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engine.register_raw_fn("super_call",
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&[ // parameter types
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std::any::TypeId::of::<i64>(),
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std::any::TypeId::of::<FnPtr>(),
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std::any::TypeId::of::<i64>()
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],
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call_fn_ptr_with_value
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);
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```
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