Revise docs.
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@ -4,6 +4,8 @@ Rhai Release Notes
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Version 0.20.0
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==============
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This version adds a variable resolver with the ability to short-circuit variable access.
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Breaking changes
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----------------
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@ -17,6 +19,7 @@ Breaking changes
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* `rhai::ser` and `rhai::de` namespaces are merged into `rhai::serde`.
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* New reserved symbols: `++`, `--`, `..`, `...`.
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* Callback signature for custom syntax implementation function is changed to allow for more flexibility.
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* Default call stack depth for `debug` builds is reduced to 12 (from 16).
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New features
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------------
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@ -24,15 +27,15 @@ New features
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* New `Engine::on_var` to register a _variable resolver_.
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* `const` statements can now take any expression (or none at all) instead of only constant values.
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* `OptimizationLevel::Simple` now eagerly evaluates built-in binary operators of primary types (if not overloaded).
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* Added `is_def_var()` to detect if variable is defined, and `is_def_fn()` to detect if script function is defined.
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* `is_def_var()` to detect if variable is defined, and `is_def_fn()` to detect if script function is defined.
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* `Dynamic::from(&str)` now constructs a `Dynamic` with a copy of the string as value.
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* `AST::combine` and `AST::combine_filtered` allows combining two `AST`'s without creating a new one.
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* `map`, `filter` and `reduce` functions for arrays.
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Enhancements
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------------
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* Many one-liners and few-liners are now marked `#[inline]` or `[inline(always)]`, just in case it helps when LTO is not turned on.
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* Default call stack depth for `debug` builds is reduced to 12 (from 16).
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Version 0.19.0
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@ -17,6 +17,8 @@ Easy
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* Very few additional dependencies - right now only [`smallvec`](https://crates.io/crates/smallvec/) plus crates for procedural macros;
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for [`no-std`] and `WASM` builds, a number of additional dependencies are pulled in to provide for missing functionalities.
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* [Plugins] system powered by procedural macros simplifies custom API development.
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Fast
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----
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@ -41,6 +43,8 @@ Dynamic
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* Some support for [object-oriented programming (OOP)][OOP].
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* Hook into variables access via [variable resolver].
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Safe
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----
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@ -66,9 +70,6 @@ Flexible
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* Supports [most build targets](targets.md) including `no-std` and [WASM].
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* [Plugins] system powered by procedural macros simplifies custom API development.
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* Surgically [disable keywords and operators] to restrict the language.
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* Use as a [DSL] by [disabling keywords/operators][disable keywords and operators], [custom operators]
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and extending the language with [custom syntax].
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* Use as a [DSL] by defining [custom operators] and/or extending the language with [custom syntax].
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@ -10,7 +10,7 @@ It doesn't attempt to be a new language. For example:
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* No traits... so it is also not Rust. Do your Rusty stuff in Rust.
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* No structures/records - define your types in Rust instead; Rhai can seamlessly work with _any Rust type_.
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* No structures/records/tuples - define your types in Rust instead; Rhai can seamlessly work with _any Rust type_.
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There is, however, a built-in [object map] type which is adequate for most uses.
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It is possible to simulate [object-oriented programming (OOP)][OOP] by storing [function pointers]
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@ -32,7 +32,7 @@ It doesn't attempt to be a new language. For example:
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integrate with native Rust applications.
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* No formal language grammar - Rhai uses a hand-coded lexer, a hand-coded top-down recursive-descent parser
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for statements and a Pratt parser for expressions.
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for statements, and a hand-coded Pratt parser for expressions.
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This lack of formalism allows the parser itself to be exposed as a service in order to support
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[disabling keywords/operators][disable keywords and operators], adding [custom operators],
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@ -43,8 +43,8 @@ Do Not Write The Next 4D VR Game in Rhai
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---------------------------------------
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Due to this intended usage, Rhai deliberately keeps the language simple and small by omitting
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advanced language features such as classes, inheritance, first-class functions, closures,
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concurrency, byte-codes VM, JIT etc.
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advanced language features such as classes, inheritance, interfaces, generics,
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first-class functions/closures, pattern matching, concurrency, byte-codes VM, JIT etc.
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Avoid the temptation to write full-fledge application logic entirely in Rhai -
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that use case is best fulfilled by more complete languages such as JavaScript or Lua.
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@ -10,7 +10,7 @@ searches the [`Scope`] that is passed into the `Engine::eval` call.
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There is a built-in facility for advanced users to _hook_ into the variable
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resolution service and to override its default behavior.
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To do so, provide a closure to the [`Engine`] via the [`Engine::on_var`] method:
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To do so, provide a closure to the [`Engine`] via the `Engine::on_var` method:
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```rust
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let mut engine = Engine::new();
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@ -45,6 +45,18 @@ a variable resolver. Then these variables can be assigned to and their updated v
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the script is evaluated.
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Benefits of Using a Variable Resolver
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------------------------------------
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1. Avoid having to maintain a custom [`Scope`] with all variables regardless of need (because a script may not use them all).
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2. _Short-circuit_ variable access, essentially overriding standard behavior.
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3. _Lazy-load_ variables when they are accessed, not up-front. This benefits when the number of variables is very large, when they are timing-dependent, or when they are expensive to load.
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4. Rename system variables on a script-by-script basis without having to construct different [`Scope`]'s.
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Function Signature
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------------------
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@ -68,5 +80,13 @@ where:
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* `context.namespace(): &Module` - reference to the current _global namespace_ (as a [module]) containing all script-defined functions.
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* `context.call_level(): usize` - the current nesting level of function calls.
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The return value is `Result<Option<Dynamic>, Box<EvalAltResult>>` where `Ok(None)` indicates that the normal
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variable resolution process should continue.
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### Return Value
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The return value is `Result<Option<Dynamic>, Box<EvalAltResult>>` where:
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* `Ok(None)` - normal variable resolution process should continue, meaning to continue searching through the [`Scope`].
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* `Ok(Some(Dynamic))` - wrapped [`Dynamic`] is taken as the value of the variable, which is treated as a constant.
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* `Err(Box<EvalAltResult>)` - error is reflected back to the [`Engine`].
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Normally this is `EvalAltResult::ErrorVariableNotFound` to indicate that the variable does not exist, but it can be any error.
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@ -40,7 +40,7 @@ The following methods (mostly defined in the [`BasicArrayPackage`][packages] but
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| `insert` | 1) element to insert<br/>2) position (beginning if <= 0, end if >= length) | inserts an element at a certain index |
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| `pop` | _none_ | removes the last element and returns it ([`()`] if empty) |
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| `shift` | _none_ | removes the first element and returns it ([`()`] if empty) |
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| `remove` | index | removes an element at a particular index and returns it, or returns [`()`] if the index is not valid |
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| `remove` | index | removes an element at a particular index and returns it ([`()`] if the index is not valid) |
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| `reverse` | _none_ | reverses the array |
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| `len` method and property | _none_ | returns the number of elements |
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| `pad` | 1) target length<br/>2) element to pad | pads the array with an element to at least a specified length |
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@ -35,8 +35,8 @@ Implementation
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let mut engine = Engine::new();
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// Create shared data provider.
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// Assume that Provider::get(&str) -> Option<value> gets a system constant.
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let provider: Arc<Provider> = get_data_provider();
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// Assume that SystemValuesProvider::get(&str) -> Option<value> gets a value.
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let provider = Arc::new(SystemValuesProvider::new());
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// Clone the shared provider
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let db = provider.clone();
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