Add types to scope variable definitions.
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@ -4,7 +4,7 @@
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use crate::module::FuncInfo;
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use crate::tokenizer::{is_valid_function_name, Token};
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use crate::{Engine, FnAccess, Module, Scope, INT};
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use crate::{Engine, FnAccess, FnPtr, Module, Scope, INT};
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#[cfg(feature = "no_std")]
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use std::prelude::v1::*;
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@ -545,6 +545,20 @@ fn def_type_name<'a>(ty: &'a str, engine: &'a Engine) -> Cow<'a, str> {
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#[cfg(not(feature = "no_float"))]
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let ty = ty.replace(type_name::<crate::FLOAT>(), "float");
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#[cfg(not(feature = "no_index"))]
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let ty = ty.replace(type_name::<crate::Array>(), "Array");
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#[cfg(not(feature = "no_index"))]
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let ty = ty.replace(type_name::<crate::Blob>(), "Blob");
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#[cfg(not(feature = "no_object"))]
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let ty = ty.replace(type_name::<crate::Map>(), "Map");
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#[cfg(not(feature = "no_std"))]
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let ty = ty.replace(type_name::<crate::Instant>(), "Instant");
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let ty = ty.replace(type_name::<FnPtr>(), "FnPtr");
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ty.into()
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}
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