Refine example scripts.
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@ -22,11 +22,12 @@ fn start(data) {
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if this.value <= 0 {
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throw "Conditions not yet ready to start!";
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}
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this.bool_state = true;
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this.value += parse_int(data);
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// Constant 'MY_CONSTANT' in custom scope is also visible!
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print(`MY_CONSTANT = ${MY_CONSTANT}`);
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this.value += parse_int(data);
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this.bool_state = true;
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}
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/// 'end' event handler
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@ -37,8 +38,8 @@ fn end(data) {
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if this.value > 0 {
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throw "Conditions not yet ready to end!";
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}
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this.bool_state = false;
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this.value = parse_int(data);
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this.bool_state = false;
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}
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/// 'update' event handler
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@ -23,7 +23,6 @@ fn start(data) {
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if value <= 0 {
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throw "Conditions not yet ready to start!";
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}
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bool_state = true;
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// Constants 'MY_CONSTANT' and 'EXTRA_CONSTANT'
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// in custom scope are also visible!
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@ -31,6 +30,7 @@ fn start(data) {
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print(`EXTRA_CONSTANT = ${EXTRA_CONSTANT}`);
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value += parse_int(data);
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bool_state = true;
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}
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/// 'end' event handler
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@ -41,8 +41,8 @@ fn end(data) {
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if value > 0 {
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throw "Conditions not yet ready to end!";
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}
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bool_state = false;
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value = parse_int(data);
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bool_state = false;
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}
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/// 'update' event handler
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@ -28,11 +28,12 @@ fn start(data) {
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if state.value <= 0 {
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throw "Conditions not yet ready to start!";
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}
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state.bool_state = true;
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state.value = parse_int(data);
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// Constant 'MY_CONSTANT' in custom scope is also visible!
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print(`MY_CONSTANT = ${MY_CONSTANT}`);
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state.value = parse_int(data);
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state.bool_state = true;
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}
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/// 'end' event handler
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@ -43,8 +44,8 @@ fn end(data) {
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if state.value > 0 {
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throw "Conditions not yet ready to end!";
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}
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state.bool_state = false;
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state.value = parse_int(data);
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state.bool_state = false;
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}
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/// 'update' event handler
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