Add event handler test.

This commit is contained in:
Stephen Chung 2021-10-16 13:59:12 +08:00
parent 716e6191c0
commit b091fea17b

View File

@ -1,5 +1,5 @@
#![cfg(not(feature = "no_function"))] #![cfg(not(feature = "no_function"))]
use rhai::{Dynamic, Engine, EvalAltResult, FnPtr, Func, FuncArgs, Scope, INT}; use rhai::{Dynamic, Engine, EvalAltResult, FnPtr, Func, FuncArgs, Scope, AST, INT};
use std::{any::TypeId, iter::once}; use std::{any::TypeId, iter::once};
#[test] #[test]
@ -225,3 +225,88 @@ fn test_anonymous_fn() -> Result<(), Box<EvalAltResult>> {
Ok(()) Ok(())
} }
#[test]
fn test_call_fn_events() -> Result<(), Box<EvalAltResult>> {
// Event handler
struct Handler {
// Scripting engine
pub engine: Engine,
// Use a custom 'Scope' to keep stored state
pub scope: Scope<'static>,
// Program script
pub ast: AST,
}
const SCRIPT: &str = r#"
fn start(data) { 42 + data }
fn end(data) { 0 }
"#;
impl Handler {
pub fn new() -> Self {
let engine = Engine::new();
// Create a custom 'Scope' to hold state
let mut scope = Scope::new();
// Add initialized state into the custom 'Scope'
scope.push("state", false);
// Compile the handler script.
let ast = engine.compile(SCRIPT).unwrap();
// Evaluate the script to initialize it and other state variables.
// In a real application you'd again be handling errors...
engine.run_ast_with_scope(&mut scope, &ast).unwrap();
// The event handler is essentially these three items:
Handler { engine, scope, ast }
}
// Say there are three events: 'start', 'end', 'update'.
// In a real application you'd be handling errors...
pub fn on_event(&mut self, event_name: &str, event_data: INT) -> Dynamic {
let engine = &self.engine;
let scope = &mut self.scope;
let ast = &self.ast;
match event_name {
// The 'start' event maps to function 'start'.
// In a real application you'd be handling errors...
"start" => engine.call_fn(scope, ast, "start", (event_data,)).unwrap(),
// The 'end' event maps to function 'end'.
// In a real application you'd be handling errors...
"end" => engine.call_fn(scope, ast, "end", (event_data,)).unwrap(),
// The 'update' event maps to function 'update'.
// This event provides a default implementation when the scripted function is not found.
"update" => engine
.call_fn(scope, ast, "update", (event_data,))
.or_else(|err| match *err {
EvalAltResult::ErrorFunctionNotFound(fn_name, _)
if fn_name.starts_with("update") =>
{
// Default implementation of 'update' event handler
self.scope.set_value("state", true);
// Turn function-not-found into a success
Ok(Dynamic::UNIT)
}
_ => Err(err),
})
.unwrap(),
// In a real application you'd be handling unknown events...
_ => panic!("unknown event: {}", event_name),
}
}
}
let mut handler = Handler::new();
assert!(!handler.scope.get_value::<bool>("state").unwrap());
handler.on_event("update", 999);
assert!(handler.scope.get_value::<bool>("state").unwrap());
assert_eq!(handler.on_event("start", 999).as_int().unwrap(), 1041);
Ok(())
}