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@ -1,4 +1,5 @@
# Rhai - Embedded Scripting for Rust Rhai - Embedded Scripting for Rust
=================================
Rhai is an embedded scripting language for Rust that gives you a safe and easy way to add scripting to your applications. Rhai is an embedded scripting language for Rust that gives you a safe and easy way to add scripting to your applications.
@ -13,7 +14,8 @@ Rhai's current feature set:
**Note:** Currently, the version is 0.10.2, so the language and API's may change before they stabilize. **Note:** Currently, the version is 0.10.2, so the language and API's may change before they stabilize.
## Installation Installation
------------
You can install Rhai using crates by adding this line to your dependencies: You can install Rhai using crates by adding this line to your dependencies:
@ -33,7 +35,8 @@ to use the latest version.
Beware that in order to use pre-releases (alpha and beta) you need to specify the exact version in your `Cargo.toml`. Beware that in order to use pre-releases (alpha and beta) you need to specify the exact version in your `Cargo.toml`.
## Optional Features Optional features
-----------------
### `debug_msgs` ### `debug_msgs`
@ -47,24 +50,28 @@ Exclude the standard library of utility functions in the build, and only include
Exclude arithmetic checking in the standard library. Beware that a bad script may panic the entire system! Exclude arithmetic checking in the standard library. Beware that a bad script may panic the entire system!
## Related Related
-------
Other cool projects to check out: Other cool projects to check out:
* [ChaiScript](http://chaiscript.com/) - A strong inspiration for Rhai. An embedded scripting language for C++ that I helped created many moons ago, now being lead by my cousin. * [ChaiScript](http://chaiscript.com/) - A strong inspiration for Rhai. An embedded scripting language for C++ that I helped created many moons ago, now being lead by my cousin.
* You can also check out the list of [scripting languages for Rust](https://github.com/rust-unofficial/awesome-rust#scripting) on [awesome-rust](https://github.com/rust-unofficial/awesome-rust) * You can also check out the list of [scripting languages for Rust](https://github.com/rust-unofficial/awesome-rust#scripting) on [awesome-rust](https://github.com/rust-unofficial/awesome-rust)
## Examples Examples
--------
The repository contains several examples in the `examples` folder: The repository contains several examples in the `examples` folder:
* `arrays_and_structs` demonstrates registering a new type to Rhai and the usage of arrays on it | Example | Description |
* `custom_types_and_methods` shows how to register a type and methods for it | -------------------------- | ------------------------------------------------------------------------- |
* `hello` simple example that evaluates an expression and prints the result | `arrays_and_structs` | demonstrates registering a new type to Rhai and the usage of arrays on it |
* `reuse_scope` evaluates two pieces of code in separate runs, but using a common scope | `custom_types_and_methods` | shows how to register a type and methods for it |
* `rhai_runner` runs each filename passed to it as a Rhai script | `hello` | simple example that evaluates an expression and prints the result |
* `simple_fn` shows how to register a Rust function to a Rhai engine | `reuse_scope` | evaluates two pieces of code in separate runs, but using a common scope |
* `repl` a simple REPL, see source code for what it can do at the moment | `rhai_runner` | runs each filename passed to it as a Rhai script |
| `simple_fn` | shows how to register a Rust function to a Rhai engine |
| `repl` | a simple REPL, see source code for what it can do at the moment |
Examples can be run with the following command: Examples can be run with the following command:
@ -72,25 +79,28 @@ Examples can be run with the following command:
cargo run --example name cargo run --example name
``` ```
## Example Scripts Example Scripts
---------------
We also have a few examples scripts that showcase Rhai's features, all stored in the `scripts` folder: We also have a few examples scripts that showcase Rhai's features, all stored in the `scripts` folder:
* `array.rhai` - arrays in Rhai | Script | Description |
* `assignment.rhai` - variable declarations | --------------------- | ------------------------------------------------------------- |
* `comments.rhai` - just comments | `array.rhai` | arrays in Rhai |
* `for1.rhai` - for loops | `assignment.rhai` | variable declarations |
* `function_decl1.rhai` - a function without parameters | `comments.rhai` | just comments |
* `function_decl2.rhai` - a function with two parameters | `for1.rhai` | for loops |
* `function_decl3.rhai` - a function with many parameters | `function_decl1.rhai` | a function without parameters |
* `if1.rhai` - if example | `function_decl2.rhai` | a function with two parameters |
* `loop.rhai` - endless loop in Rhai, this example emulates a do..while cycle | `function_decl3.rhai` | a function with many parameters |
* `op1.rhai` - just a simple addition | `if1.rhai` | if example |
* `op2.rhai` - simple addition and multiplication | `loop.rhai` | endless loop in Rhai, this example emulates a do..while cycle |
* `op3.rhai` - change evaluation order with parenthesis | `op1.rhai` | just a simple addition |
* `speed_test.rhai` - a simple program to measure the speed of Rhai's interpreter | `op2.rhai` | simple addition and multiplication |
* `string.rhai`- string operations | `op3.rhai` | change evaluation order with parenthesis |
* `while.rhai` - while loop | `speed_test.rhai` | a simple program to measure the speed of Rhai's interpreter |
| `string.rhai` | string operations |
| `while.rhai` | while loop |
To run the scripts, you can either make your own tiny program, or make use of the `rhai_runner` To run the scripts, you can either make your own tiny program, or make use of the `rhai_runner`
example program: example program:
@ -99,7 +109,8 @@ example program:
cargo run --example rhai_runner scripts/any_script.rhai cargo run --example rhai_runner scripts/any_script.rhai
``` ```
# Hello world Hello world
-----------
To get going with Rhai, you create an instance of the scripting engine and then run eval. To get going with Rhai, you create an instance of the scripting engine and then run eval.
@ -153,7 +164,8 @@ let ast = Engine::compile("fn hello(x, y) { x.len() + y }")?;
let result: i64 = engine.call_fn("hello", &ast, (&mut String::from("abc"), &mut 123_i64))?; let result: i64 = engine.call_fn("hello", &ast, (&mut String::from("abc"), &mut 123_i64))?;
``` ```
# Values and types Values and types
----------------
The following primitive types are supported natively: The following primitive types are supported natively:
@ -166,7 +178,8 @@ The following primitive types are supported natively:
| Array | `rhai::Array` | | Array | `rhai::Array` |
| Dynamic (i.e. can be anything) | `rhai::Dynamic` | | Dynamic (i.e. can be anything) | `rhai::Dynamic` |
# Value conversions Value conversions
-----------------
All types are treated strictly separate by Rhai, meaning that `i32` and `i64` and `u32` are completely different; you cannot even add them together. All types are treated strictly separate by Rhai, meaning that `i32` and `i64` and `u32` are completely different; you cannot even add them together.
@ -193,7 +206,8 @@ if z.type_of() == "string" {
} }
``` ```
# Working with functions Working with functions
----------------------
Rhai's scripting engine is very lightweight. It gets its ability from the functions in your program. To call these functions, you need to register them with the scripting engine. Rhai's scripting engine is very lightweight. It gets its ability from the functions in your program. To call these functions, you need to register them with the scripting engine.
@ -242,7 +256,8 @@ fn decide(yes_no: bool) -> Dynamic {
} }
``` ```
# Generic functions Generic functions
-----------------
Generic functions can be used in Rhai, but you'll need to register separate instances for each concrete type: Generic functions can be used in Rhai, but you'll need to register separate instances for each concrete type:
@ -266,7 +281,8 @@ fn main() {
You can also see in this example how you can register multiple functions (or in this case multiple instances of the same function) to the same name in script. This gives you a way to overload functions and call the correct one, based on the types of the arguments, from your script. You can also see in this example how you can register multiple functions (or in this case multiple instances of the same function) to the same name in script. This gives you a way to overload functions and call the correct one, based on the types of the arguments, from your script.
# Fallible functions Fallible functions
------------------
If your function is _fallible_ (i.e. it returns a `Result<_, Error>`), you can register it with `register_result_fn` (using the `RegisterResultFn` trait). If your function is _fallible_ (i.e. it returns a `Result<_, Error>`), you can register it with `register_result_fn` (using the `RegisterResultFn` trait).
@ -298,7 +314,8 @@ fn main() {
} }
``` ```
# Overriding built-in functions Overriding built-in functions
----------------------------
Any similarly-named function defined in a script overrides any built-in function. Any similarly-named function defined in a script overrides any built-in function.
@ -311,7 +328,8 @@ fn to_int(num) {
print(to_int(123)); // what will happen? print(to_int(123)); // what will happen?
``` ```
# Custom types and methods Custom types and methods
-----------------------
Here's an more complete example of working with Rust. First the example, then we'll break it into parts: Here's an more complete example of working with Rust. First the example, then we'll break it into parts:
@ -414,7 +432,8 @@ print(x.type_of()); // prints "foo::bar::TestStruct"
If you use `register_type_with_name` to register the custom type with a special pretty-print name, `type_of` will return that instead. If you use `register_type_with_name` to register the custom type with a special pretty-print name, `type_of` will return that instead.
# Getters and setters Getters and setters
-------------------
Similarly, you can work with members of your custom types. This works by registering a 'get' or a 'set' function for working with your struct. Similarly, you can work with members of your custom types. This works by registering a 'get' or a 'set' function for working with your struct.
@ -452,24 +471,8 @@ if let Ok(result) = engine.eval::<i64>("let a = new_ts(); a.x = 500; a.x") {
} }
``` ```
### WARNING: Gotcha's with Getters Initializing and maintaining state
---------------------------------
When you _get_ a property, the value is cloned. Any update to it downstream will **NOT** be reflected back to the custom type.
This can introduce subtle bugs. For example:
```rust
fn change(s) {
s = 42;
}
let a = new_ts();
a.x = 500;
a.x.change(); // Only a COPY of 'a.x' is changed. 'a.x' is NOT changed.
a.x == 500;
```
# Initializing and maintaining state
By default, Rhai treats each engine invocation as a fresh one, persisting only the functions that have been defined but no top-level state. This gives each one a fairly clean starting place. Sometimes, though, you want to continue using the same top-level state from one invocation to the next. By default, Rhai treats each engine invocation as a fresh one, persisting only the functions that have been defined but no top-level state. This gives each one a fairly clean starting place. Sometimes, though, you want to continue using the same top-level state from one invocation to the next.
@ -506,32 +509,48 @@ fn main() {
} }
``` ```
# Rhai Language guide Rhai Language guide
===================
## Variables Comments
--------
Variables in `Rhai` follow normal naming rules: ```rust
let /* intruder comment */ name = "Bob";
// This is a very important comment
/* This comment spans
multiple lines, so it
only makes sense that
it is even more important */
* Must start with an ASCII letter /* Fear not, Rhai satisfies all your nesting
* Must contain only ASCII letters, digits and `_` underscores needs with nested comments:
/*/*/*/*/**/*/*/*/*/
*/
```
Example: Variables
---------
Variables in `Rhai` follow normal naming rules (i.e. must contain only ASCII letters, digits and '`_`' underscores).
```rust ```rust
let x = 3; let x = 3;
``` ```
## Numbers Numbers
-------
| Format | Type | | Format | Type |
| ---------------- | ------------------------------------------------------ | | ---------------- | ---------------------------------------------- |
| `123_345`, `-42` | `i64` in decimal, '`_`' separator can be used anywhere | | `123_345`, `-42` | `i64` in decimal, '`_`' separators are ignored |
| `0o07_76` | `i64` in octal, '`_`' separator can be used anywhere | | `0o07_76` | `i64` in octal, '`_`' separators are ignored |
| `0xabcd_ef` | `i64` in hex, '`_`' separator can be used anywhere | | `0xabcd_ef` | `i64` in hex, '`_`' separators are ignored |
| `0b0101_1001` | `i64` in binary, '`_`' separator can be used anywhere | | `0b0101_1001` | `i64` in binary, '`_`' separators are ignored |
| `123_456.789` | `f64`, '`_`' separator can be used anywhere | | `123_456.789` | `f64`, '`_`' separators are ignored |
## Numeric operators Numeric operators
-----------------
```rust ```rust
let x = (1 + 2) * (6 - 4) / 2; // arithmetic let x = (1 + 2) * (6 - 4) / 2; // arithmetic
@ -542,17 +561,30 @@ let right_shifted = 42 >> 3; // right shift
let bit_op = 42 | 99; // bit masking let bit_op = 42 | 99; // bit masking
``` ```
## Numeric functions Unary operators
---------------
The following standard functions (defined in the standard library but excluded if you use the `no_stdlib` feature) operate on `i8`, `i16`, `i32`, `i64`, `f32` and `f64` only: ```rust
let number = -5;
number = -5 - +5;
let booly = !true;
```
| Category | Functions | Numeric functions
| -------- | -------------- | -----------------
The following standard functions (defined in the standard library but excluded if `no_stdlib`) operate on `i8`, `i16`, `i32`, `i64`, `f32` and `f64` only:
| Function | Description |
| ---------- | ----------------------------------- |
| `abs` | absolute value | | `abs` | absolute value |
| `to_int` | converts an `f32` or `f64` to `i64` |
| `to_float` | converts an integer type to `f64` |
## Floating-point functions Floating-point functions
------------------------
The following standard functions (defined in the standard library but excluded if you use the `no_stdlib` feature) operate on `f64` only: The following standard functions (defined in the standard library but excluded if `no_stdlib`) operate on `f64` only:
| Category | Functions | | Category | Functions |
| ---------------- | ------------------------------------------------------------ | | ---------------- | ------------------------------------------------------------ |
@ -564,151 +596,94 @@ The following standard functions (defined in the standard library but excluded i
| Rounding | `floor`, `ceiling`, `round`, `int`, `fraction` | | Rounding | `floor`, `ceiling`, `round`, `int`, `fraction` |
| Tests | `is_nan`, `is_finite`, `is_infinite` | | Tests | `is_nan`, `is_finite`, `is_infinite` |
## Comparison operators Strings and Chars
-----------------
You can compare most values of the same data type. If you compare two values of _different_ data types, the result is always `false`.
```rust ```rust
42 == 42; // true let name = "Bob";
42 > 42; // false let middle_initial = 'C';
"hello" > "foo"; // true let last = "Davis";
"42" == 42; // false
42 == 42.0; // false - i64 is different from f64 let full_name = name + " " + middle_initial + ". " + last;
full_name == "Bob C. Davis";
// String building with different types
let age = 42;
let record = full_name + ": age " + age;
record == "Bob C. Davis: age 42";
// Strings can be indexed to get a character
let c = record[4];
c == 'C';
ts.s = record;
let c = ts.s[4];
c == 'C';
let c = "foo"[0];
c == 'f';
let c = ("foo" + "bar")[5];
c == 'r';
// Escape sequences in strings
record += " \u2764\n"; // escape sequence of '❤' in Unicode
record == "Bob C. Davis: age 42 ❤\n"; // '\n' = new-line
// Unlike Rust, Rhai strings can be modified
record[4] = '\x58'; // 0x58 = 'X'
record == "Bob X. Davis: age 42 ❤\n";
``` ```
## Boolean operators The following standard functions (defined in the standard library but excluded if `no_stdlib`) operate on strings:
Double boolean operators `&&` and `||` _short-circuit_, meaning that the second operand will not be evaluated if the first one already proves the condition wrong. | Function | Description |
| ---------- | ------------------------------------------------------------------------ |
| `len` | returns the number of characters (not number of bytes) in the string |
| `pad` | pads the string with an character until a specified number of characters |
| `append` | Adds a character or a string to the end of another string |
| `clear` | empties the string |
| `truncate` | cuts off the string at exactly a specified number of characters |
| `contains` | checks if a certain character or sub-string occurs in the string |
| `replace` | replaces a substring with another |
| `trim` | trims the string |
Single boolean operators `&` and `|` always evaluate both operands. Examples:
```rust ```rust
this() || that(); // that() is not evaluated if this() is true let full_name == " Bob C. Davis ";
this() && that(); // that() is not evaluated if this() is false full_name.len() == 14;
this() | that(); // both this() and that() are evaluated full_name.trim();
this() & that(); // both this() and that() are evaluated full_name.len() == 12;
full_name == "Bob C. Davis";
full_name.pad(15, '$');
full_name.len() == 15;
full_name == "Bob C. Davis$$$";
full_name.truncate(6);
full_name.len() == 6;
full_name == "Bob C.";
full_name.replace("Bob", "John");
full_name.len() == 7;
full_name = "John C.";
full_name.contains('C') == true;
full_name.contains("John") == true;
full_name.clear();
full_name.len() == 0;
``` ```
## If Arrays
------
```rust
if true {
print("It's true!");
} else if true {
print("It's true again!");
} else {
print("It's false!");
}
```
## While
```rust
let x = 10;
while x > 0 {
print(x);
if x == 5 { break; }
x = x - 1;
}
```
## Loop
```rust
let x = 10;
loop {
print(x);
x = x - 1;
if x == 0 { break; }
}
```
## Functions
Rhai supports defining functions in script:
```rust
fn add(x, y) {
return x + y;
}
print(add(2, 3));
```
Just like in Rust, you can also use an implicit return.
```rust
fn add(x, y) {
x + y
}
print(add(2, 3));
```
Remember that functions defined in script always take `Dynamic` arguments (i.e. the arguments can be of any type).
Arguments are passed by value, so all functions are _pure_ (i.e. they never modify their arguments).
Furthermore, functions can only be defined at the top level, never inside a block or another function.
```rust
// Top level is OK
fn add(x, y) {
x + y
}
// The following will not compile
fn do_addition(x) {
fn add_y(n) { // functions cannot be defined inside another function
n + y
}
add_y(x)
}
```
## Return
```rust
return;
return 123 + 456;
```
## Errors and Exceptions
```rust
if error != "" {
throw error; // 'throw' takes a string to form the exception text
}
throw; // no exception text
```
All of `Engine`'s evaluation/consuming methods return `Result<T, rhai::EvalAltResult>` with `EvalAltResult` holding error information.
Exceptions thrown via `throw` in the script can be captured by matching `Err(EvalAltResult::ErrorRuntime(reason, position))` with the exception text captured by the `reason` parameter.
```rust
let result = engine.eval::<i64>(&mut scope, r#"
let x = 42;
if x > 0 {
throw x + " is too large!";
}
"#);
println!(result); // prints "Runtime error: 42 is too large! (line 5, position 15)"
```
## Arrays
You can create arrays of values, and then access them with numeric indices. You can create arrays of values, and then access them with numeric indices.
The following functions (defined in the standard library but excluded if you use the `no_stdlib` feature) operate on arrays: The following functions (defined in the standard library but excluded if `no_stdlib`) operate on arrays:
| Function | Description | | Function | Description |
| ---------- | ------------------------------------------------------------------------------------- | | ---------- | ------------------------------------------------------------------------------------- |
@ -780,190 +755,46 @@ engine.register_fn("push",
The type of a Rhai array is `rhai::Array`. `type_of()` returns `"array"`. The type of a Rhai array is `rhai::Array`. `type_of()` returns `"array"`.
## For loops Comparison operators
--------------------
You can compare most values of the same data type. If you compare two values of _different_ data types, the result is always `false`.
```rust ```rust
let array = [1, 3, 5, 7, 9, 42]; 42 == 42; // true
42 > 42; // false
for x in array { "hello" > "foo"; // true
print(x); "42" == 42; // false
if x == 42 { break; } 42 == 42.0; // false - i64 is different from f64
}
// The range function allows iterating from first..last-1
for x in range(0,50) {
print(x);
if x == 42 { break; }
}
``` ```
## Members and methods Boolean operators
-----------------
Double boolean operators `&&` and `||` _short-circuit_, meaning that the second operand will not be evaluated if the first one already proves the condition wrong.
Single boolean operators `&` and `|` always evaluate both operands.
```rust ```rust
let a = new_ts(); this() || that(); // that() is not evaluated if this() is true
a.x = 500; this() && that(); // that() is not evaluated if this() is false
a.update();
this() | that(); // both this() and that() are evaluated
this() & that(); // both this() and that() are evaluated
``` ```
## Numbers Compound assignment operators
----------------------------
```rust
let x = 123; // i64
let x = 123.4; // f64
let x = 123_456_789; // separators can be put anywhere inside the number
let x = 0x12abcd; // i64 in hex
let x = 0o777; // i64 in oct
let x = 0b1010_1111; // i64 in binary
```
Conversion functions (defined in the standard library but excluded if you use the `no_stdlib` feature):
* `to_int` - converts an `f32` or `f64` to `i64`
* `to_float` - converts an integer type to `f64`
## Strings and Chars
```rust
let name = "Bob";
let middle_initial = 'C';
let last = "Davis";
let full_name = name + " " + middle_initial + ". " + last;
full_name == "Bob C. Davis";
// String building with different types (not available if 'no_stdlib' features is used)
let age = 42;
let record = full_name + ": age " + age;
record == "Bob C. Davis: age 42";
// Strings can be indexed to get a character
let c = record[4];
c == 'C';
ts.s = record;
let c = ts.s[4];
c == 'C';
let c = "foo"[0];
c == 'f';
let c = ("foo" + "bar")[5];
c == 'r';
// Escape sequences in strings
record += " \u2764\n"; // escape sequence of '❤' in Unicode
record == "Bob C. Davis: age 42 ❤\n"; // '\n' = new-line
// Unlike Rust, Rhai strings can be modified
record[4] = '\x58'; // 0x58 = 'X'
record == "Bob X. Davis: age 42 ❤\n";
```
The following standard functions (defined in the standard library but excluded if you use the `no_stdlib` feature) operate on strings:
| Function | Description |
| ---------- | ------------------------------------------------------------------------ |
| `len` | returns the number of characters (not number of bytes) in the string |
| `pad` | pads the string with an character until a specified number of characters |
| `append` | Adds a character or a string to the end of another string |
| `clear` | empties the string |
| `truncate` | cuts off the string at exactly a specified number of characters |
| `contains` | checks if a certain character or sub-string occurs in the string |
| `replace` | replaces a substring with another |
| `trim` | trims the string |
Examples:
```rust
let full_name == " Bob C. Davis ";
full_name.len() == 14;
full_name.trim();
full_name.len() == 12;
full_name == "Bob C. Davis";
full_name.pad(15, '$');
full_name.len() == 15;
full_name == "Bob C. Davis$$$";
full_name.truncate(6);
full_name.len() == 6;
full_name == "Bob C.";
full_name.replace("Bob", "John");
full_name.len() == 7;
full_name = "John C.";
full_name.contains('C') == true;
full_name.contains("John") == true;
full_name.clear();
full_name.len() == 0;
```
## Print and Debug
```rust
print("hello"); // prints hello to stdout
print(1 + 2 + 3); // prints 6 to stdout
print("hello" + 42); // prints hello42 to stdout
debug("world!"); // prints "world!" to stdout using debug formatting
```
### Overriding Print and Debug with Callback functions
```rust
// Any function that takes a &str argument can be used to override print and debug
engine.on_print(|x| println!("hello: {}", x));
engine.on_debug(|x| println!("DEBUG: {}", x));
// Redirect logging output to somewhere else
let mut log: Vec<String> = Vec::new();
engine.on_print(|x| log.push(format!("log: {}", x)));
engine.on_debug(|x| log.push(format!("DEBUG: {}", x)));
:
eval script
:
println!("{:?}", log); // 'log' captures all the 'print' and 'debug' results.
```
## Comments
```rust
let /* intruder comment */ name = "Bob";
// This is a very important comment
/* This comment spans
multiple lines, so it
only makes sense that
it is even more important */
/* Fear not, Rhai satisfies all your nesting
needs with nested comments:
/*/*/*/*/**/*/*/*/*/
*/
```
## Unary operators
```rust
let number = -5;
number = -5 - +5;
let booly = !true;
```
## Compound assignment operators
```rust ```rust
let number = 5; let number = 5;
number += 4; number += 4; // number = number + 4
number -= 3; number -= 3; // number = number - 3
number *= 2; number *= 2; // number = number * 2
number /= 1; number /= 1; // number = number / 1
number %= 3; number %= 3; // number = number % 3
number <<= 2; number <<= 2; // number = number << 2
number >>= 1; number >>= 1; // number = number >> 1
``` ```
The `+=` operator can also be used to build strings: The `+=` operator can also be used to build strings:
@ -975,3 +806,195 @@ my_str += 12345;
my_str == "abcABC12345" my_str == "abcABC12345"
``` ```
If
--
```rust
if true {
print("It's true!");
} else if true {
print("It's true again!");
} else {
print("It's false!");
}
```
While
-----
```rust
let x = 10;
while x > 0 {
print(x);
if x == 5 { break; }
x = x - 1;
}
```
Loop
----
```rust
let x = 10;
loop {
print(x);
x = x - 1;
if x == 0 { break; }
}
```
For
---
```rust
let array = [1, 3, 5, 7, 9, 42];
// Iterate through array
for x in array {
print(x);
if x == 42 { break; }
}
// The 'range' function allows iterating from first..last-1
for x in range(0, 50) {
print(x);
if x == 42 { break; }
}
```
Return
------
```rust
return; // equivalent to return ();
return 123 + 456;
```
Errors and Exceptions
---------------------
```rust
if some_bad_condition_has_happened {
throw error; // 'throw' takes a string to form the exception text
}
throw; // no exception text
```
All of `Engine`'s evaluation/consuming methods return `Result<T, rhai::EvalAltResult>` with `EvalAltResult` holding error information.
Exceptions thrown via `throw` in the script can be captured by matching `Err(EvalAltResult::ErrorRuntime(reason, position))` with the exception text captured by the `reason` parameter.
```rust
let result = engine.eval::<i64>(&mut scope, r#"
let x = 42;
if x > 0 {
throw x + " is too large!";
}
"#);
println!(result); // prints "Runtime error: 42 is too large! (line 5, position 15)"
```
Functions
---------
Rhai supports defining functions in script:
```rust
fn add(x, y) {
return x + y;
}
print(add(2, 3));
```
Just like in Rust, you can also use an implicit return.
```rust
fn add(x, y) {
x + y
}
print(add(2, 3));
```
Remember that functions defined in script always take `Dynamic` arguments (i.e. the arguments can be of any type).
However, all arguments are passed by _value_, so all functions are _pure_ (i.e. they never modify their arguments).
Any update to an argument will **not** be reflected back to the caller. This can introduce subtle bugs, if you are not careful.
```rust
fn change(s) {
s = 42; // only a COPY of 'x' is changed
}
let x = 500;
x.change();
x == 500; // 'x' is NOT changed!
```
Furthermore, functions can only be defined at the top level, never inside a block or another function.
```rust
// Top level is OK
fn add(x, y) {
x + y
}
// The following will not compile
fn do_addition(x) {
fn add_y(n) { // functions cannot be defined inside another function
n + y
}
add_y(x)
}
```
Members and methods
-------------------
```rust
let a = new_ts();
a.x = 500;
a.update();
```
`print` and `debug`
-------------------
```rust
print("hello"); // prints hello to stdout
print(1 + 2 + 3); // prints 6 to stdout
print("hello" + 42); // prints hello42 to stdout
debug("world!"); // prints "world!" to stdout using debug formatting
```
### Overriding `print` and `debug` with callback functions
```rust
// Any function or closure that takes an &str argument can be used to override print and debug
engine.on_print(|x| println!("hello: {}", x));
engine.on_debug(|x| println!("DEBUG: {}", x));
// Example: quick-'n-dirty logging
let mut log: Vec<String> = Vec::new();
// Redirect print/debug output to 'log'
engine.on_print(|s| log.push(format!("entry: {}", s)));
engine.on_debug(|s| log.push(format!("DEBUG: {}", s)));
// Evalulate script
engine.eval::<()>(script)?;
// 'log' captures all the 'print' and 'debug' output
for entry in log {
println!("{}", entry);
}
```