Add f32_float feature.

This commit is contained in:
Stephen Chung 2020-11-01 15:48:48 +08:00
parent 629e02f9da
commit a2e2b5e2ef
14 changed files with 109 additions and 46 deletions

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@ -23,6 +23,7 @@ jobs:
- "--features sync" - "--features sync"
- "--features no_optimize" - "--features no_optimize"
- "--features no_float" - "--features no_float"
- "--features f32_float"
- "--tests --features only_i32" - "--tests --features only_i32"
- "--features only_i64" - "--features only_i64"
- "--features no_index" - "--features no_index"

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@ -32,6 +32,7 @@ unchecked = [] # unchecked arithmetic
sync = [] # restrict to only types that implement Send + Sync sync = [] # restrict to only types that implement Send + Sync
no_optimize = [] # no script optimizer no_optimize = [] # no script optimizer
no_float = [] # no floating-point no_float = [] # no floating-point
f32_float = [] # set FLOAT=f32
only_i32 = [] # set INT=i32 (useful for 32-bit systems) only_i32 = [] # set INT=i32 (useful for 32-bit systems)
only_i64 = [] # set INT=i64 (default) and disable support for all other integer types only_i64 = [] # set INT=i64 (default) and disable support for all other integer types
no_index = [] # no arrays and indexing no_index = [] # no arrays and indexing

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@ -25,6 +25,7 @@ Fast
* Fairly low compile-time overhead. * Fairly low compile-time overhead.
* Fairly efficient evaluation (1 million iterations in 0.3 sec on a single core, 2.3 GHz Linux VM). * Fairly efficient evaluation (1 million iterations in 0.3 sec on a single core, 2.3 GHz Linux VM).
An unofficial Fibonacci benchmark puts Rhai somewhere between Wren and Python.
* Scripts are [optimized][script optimization] (useful for template-based machine-generated scripts) for repeated evaluations. * Scripts are [optimized][script optimization] (useful for template-based machine-generated scripts) for repeated evaluations.

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@ -6,35 +6,45 @@ What Rhai Isn't
Rhai's purpose is to provide a dynamic layer over Rust code, in the same spirit of _zero cost abstractions_. Rhai's purpose is to provide a dynamic layer over Rust code, in the same spirit of _zero cost abstractions_.
It doesn't attempt to be a new language. For example: It doesn't attempt to be a new language. For example:
* No classes. Well, Rust doesn't either. On the other hand... * **No classes**. Well, Rust doesn't either. On the other hand...
* No traits... so it is also not Rust. Do your Rusty stuff in Rust. * **No traits**... so it is also not Rust. Do your Rusty stuff in Rust.
* No structures/records/tuples - define your types in Rust instead; Rhai can seamlessly work with _any Rust type_. * **No structures/records/tuples** - define your types in Rust instead; Rhai can seamlessly work with _any Rust type_.
There is, however, a built-in [object map] type which is adequate for most uses. There is, however, a built-in [object map] type which is adequate for most uses.
It is possible to simulate [object-oriented programming (OOP)][OOP] by storing [function pointers] It is possible to simulate [object-oriented programming (OOP)][OOP] by storing [function pointers]
or [closures] in [object map] properties, turning them into _methods_. or [closures] in [object map] properties, turning them into _methods_.
* No first-class functions - Code your functions in Rust instead, and register them with Rhai. * **No first-class functions** - Code your functions in Rust instead, and register them with Rhai.
There is, however, support for simple [function pointers] to allow runtime dispatch by function name. There is, however, support for simple [function pointers] to allow runtime dispatch by function name.
* No garbage collection - this should be expected, so... * **No garbage collection** - this should be expected, so...
* No first-class closures - do your closure magic in Rust instead: [turn a Rhai scripted function into a Rust closure]({{rootUrl}}/engine/call-fn.md). * **No first-class closures** - do your closure magic in Rust instead: [turn a Rhai scripted function into a Rust closure]({{rootUrl}}/engine/call-fn.md).
There is, however, support for simulated [closures] via [currying] a [function pointer] with There is, however, support for simulated [closures] via [currying] a [function pointer] with
captured shared variables. captured shared variables.
* No byte-codes/JIT - Rhai has an AST-walking interpreter which will not win any speed races. * **No byte-codes/JIT** - Rhai has an optimized AST-walking interpreter which is fast enough for most usage scenarios.
The purpose of Rhai is not to be extremely _fast_, but to make it as easy as possible to Essential AST data structures are packed and kept together to maximize cache friendliness.
Functions are dispatched based on pre-calculated hashes and accessing variables are mostly through pre-calculated
offsets to the variables file (a [`Scope`]), so it is seldom necessary to look something up by text name.
In addition, Rhai's design deliberately avoids maintaining a _scope chain_ so function scopes do not
pay any speed penalty. This particular design also allows variables data to be kept together in a contiguous
block, avoiding allocations and fragmentation while being cache-friendly. In a typical script evaluation run,
no data is shared and nothing is locked.
Still, the purpose of Rhai is not to be super _fast_, but to make it as easy and versatile as possible to
integrate with native Rust applications. integrate with native Rust applications.
* No formal language grammar - Rhai uses a hand-coded lexer, a hand-coded top-down recursive-descent parser * **No formal language grammar** - Rhai uses a hand-coded lexer, a hand-coded top-down recursive-descent parser
for statements, and a hand-coded Pratt parser for expressions. for statements, and a hand-coded Pratt parser for expressions.
This lack of formalism allows the parser itself to be exposed as a service in order to support This lack of formalism allows the _parser_ itself to be exposed as a service in order to support
[disabling keywords/operators][disable keywords and operators], adding [custom operators], [disabling keywords/operators][disable keywords and operators], adding [custom operators],
and defining [custom syntax]. and defining [custom syntax].
@ -45,6 +55,7 @@ Do Not Write The Next 4D VR Game in Rhai
Due to this intended usage, Rhai deliberately keeps the language simple and small by omitting Due to this intended usage, Rhai deliberately keeps the language simple and small by omitting
advanced language features such as classes, inheritance, interfaces, generics, advanced language features such as classes, inheritance, interfaces, generics,
first-class functions/closures, pattern matching, concurrency, byte-codes VM, JIT etc. first-class functions/closures, pattern matching, concurrency, byte-codes VM, JIT etc.
Focus is on _flexibility_ and _ease of use_ instead of raw speed.
Avoid the temptation to write full-fledge application logic entirely in Rhai - Avoid the temptation to write full-fledge application logic entirely in Rhai -
that use case is best fulfilled by more complete languages such as JavaScript or Lua. that use case is best fulfilled by more complete languages such as JavaScript or Lua.

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@ -8,7 +8,7 @@ The following primitive types are supported natively:
| Category | Equivalent Rust types | [`type_of()`] | `to_string()` | | Category | Equivalent Rust types | [`type_of()`] | `to_string()` |
| -------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------- | --------------------- | ----------------------- | | -------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------- | --------------------- | ----------------------- |
| **Integer number** | `u8`, `i8`, `u16`, `i16`, <br/>`u32`, `i32` (default for [`only_i32`]),<br/>`u64`, `i64` _(default)_ | `"i32"`, `"u64"` etc. | `"42"`, `"123"` etc. | | **Integer number** | `u8`, `i8`, `u16`, `i16`, <br/>`u32`, `i32` (default for [`only_i32`]),<br/>`u64`, `i64` _(default)_ | `"i32"`, `"u64"` etc. | `"42"`, `"123"` etc. |
| **Floating-point number** (disabled with [`no_float`]) | `f32`, `f64` _(default)_ | `"f32"` or `"f64"` | `"123.4567"` etc. | | **Floating-point number** (disabled with [`no_float`]) | `f32` (default for [`f32_float`]), `f64` _(default)_ | `"f32"` or `"f64"` | `"123.4567"` etc. |
| **Boolean value** | `bool` | `"bool"` | `"true"` or `"false"` | | **Boolean value** | `bool` | `"bool"` | `"true"` or `"false"` |
| **Unicode character** | `char` | `"char"` | `"A"`, `"x"` etc. | | **Unicode character** | `char` | `"char"` | `"A"`, `"x"` etc. |
| **Immutable Unicode [string]** | `rhai::ImmutableString` (implemented as `Rc<String>` or `Arc<String>`) | `"string"` | `"hello"` etc. | | **Immutable Unicode [string]** | `rhai::ImmutableString` (implemented as `Rc<String>` or `Arc<String>`) | `"string"` | `"hello"` etc. |

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@ -3,6 +3,7 @@
[`sync`]: {{rootUrl}}/start/features.md [`sync`]: {{rootUrl}}/start/features.md
[`no_optimize`]: {{rootUrl}}/start/features.md [`no_optimize`]: {{rootUrl}}/start/features.md
[`no_float`]: {{rootUrl}}/start/features.md [`no_float`]: {{rootUrl}}/start/features.md
[`f32_float`]: {{rootUrl}}/start/features.md
[`only_i32`]: {{rootUrl}}/start/features.md [`only_i32`]: {{rootUrl}}/start/features.md
[`only_i64`]: {{rootUrl}}/start/features.md [`only_i64`]: {{rootUrl}}/start/features.md
[`no_index`]: {{rootUrl}}/start/features.md [`no_index`]: {{rootUrl}}/start/features.md

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@ -17,6 +17,7 @@ more control over what a script can (or cannot) do.
| `sync` | no | restricts all values types to those that are `Send + Sync`. Under this feature, all Rhai types, including [`Engine`], [`Scope`] and [`AST`], are all `Send + Sync` | | `sync` | no | restricts all values types to those that are `Send + Sync`. Under this feature, all Rhai types, including [`Engine`], [`Scope`] and [`AST`], are all `Send + Sync` |
| `no_optimize` | no | disables [script optimization] | | `no_optimize` | no | disables [script optimization] |
| `no_float` | no | disables floating-point numbers and math | | `no_float` | no | disables floating-point numbers and math |
| `f32_float` | no | sets the system floating-point type to `f32` instead of `f64` |
| `only_i32` | no | sets the system integer type to `i32` and disable all other integer types. `INT` is set to `i32` | | `only_i32` | no | sets the system integer type to `i32` and disable all other integer types. `INT` is set to `i32` |
| `only_i64` | no | sets the system integer type to `i64` and disable all other integer types. `INT` is set to `i64` | | `only_i64` | no | sets the system integer type to `i64` and disable all other integer types. `INT` is set to `i64` |
| `no_index` | no | disables [arrays] and indexing features | | `no_index` | no | disables [arrays] and indexing features |

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@ -99,8 +99,16 @@ pub type INT = i32;
/// ///
/// Not available under the `no_float` feature. /// Not available under the `no_float` feature.
#[cfg(not(feature = "no_float"))] #[cfg(not(feature = "no_float"))]
#[cfg(not(feature = "f32_float"))]
pub type FLOAT = f64; pub type FLOAT = f64;
/// The system floating-point type.
///
/// Not available under the `no_float` feature.
#[cfg(not(feature = "no_float"))]
#[cfg(feature = "f32_float")]
pub type FLOAT = f32;
pub use ast::AST; pub use ast::AST;
pub use dynamic::Dynamic; pub use dynamic::Dynamic;
pub use engine::{Engine, EvalContext}; pub use engine::{Engine, EvalContext};

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@ -224,6 +224,8 @@ gen_signed_functions!(signed_num_128 => i128);
#[cfg(not(feature = "no_float"))] #[cfg(not(feature = "no_float"))]
#[export_module] #[export_module]
mod f32_functions { mod f32_functions {
#[cfg(not(feature = "f32_float"))]
pub mod basic_arithmetic {
#[rhai_fn(name = "+")] #[rhai_fn(name = "+")]
pub fn add(x: f32, y: f32) -> f32 { pub fn add(x: f32, y: f32) -> f32 {
x + y x + y
@ -244,6 +246,11 @@ mod f32_functions {
pub fn modulo(x: f32, y: f32) -> f32 { pub fn modulo(x: f32, y: f32) -> f32 {
x % y x % y
} }
#[rhai_fn(name = "~", return_raw)]
pub fn pow_f_f(x: f32, y: f32) -> Result<Dynamic, Box<EvalAltResult>> {
Ok(Dynamic::from(x.powf(y)))
}
}
#[rhai_fn(name = "-")] #[rhai_fn(name = "-")]
pub fn neg(x: f32) -> f32 { pub fn neg(x: f32) -> f32 {
-x -x
@ -261,10 +268,6 @@ mod f32_functions {
} }
} }
#[rhai_fn(name = "~", return_raw)] #[rhai_fn(name = "~", return_raw)]
pub fn pow_f_f(x: f32, y: f32) -> Result<Dynamic, Box<EvalAltResult>> {
Ok(Dynamic::from(x.powf(y)))
}
#[rhai_fn(name = "~", return_raw)]
pub fn pow_f_i(x: f32, y: INT) -> Result<Dynamic, Box<EvalAltResult>> { pub fn pow_f_i(x: f32, y: INT) -> Result<Dynamic, Box<EvalAltResult>> {
if cfg!(not(feature = "unchecked")) && y > (i32::MAX as INT) { if cfg!(not(feature = "unchecked")) && y > (i32::MAX as INT) {
Err(make_err(format!( Err(make_err(format!(
@ -280,6 +283,33 @@ mod f32_functions {
#[cfg(not(feature = "no_float"))] #[cfg(not(feature = "no_float"))]
#[export_module] #[export_module]
mod f64_functions { mod f64_functions {
#[cfg(feature = "f32_float")]
pub mod basic_arithmetic {
#[rhai_fn(name = "+")]
pub fn add(x: f64, y: f64) -> f64 {
x + y
}
#[rhai_fn(name = "-")]
pub fn subtract(x: f64, y: f64) -> f64 {
x - y
}
#[rhai_fn(name = "*")]
pub fn multiply(x: f64, y: f64) -> f64 {
x * y
}
#[rhai_fn(name = "/")]
pub fn divide(x: f64, y: f64) -> f64 {
x / y
}
#[rhai_fn(name = "%")]
pub fn modulo(x: f64, y: f64) -> f64 {
x % y
}
#[rhai_fn(name = "~", return_raw)]
pub fn pow_f_f(x: f64, y: f64) -> Result<Dynamic, Box<EvalAltResult>> {
Ok(Dynamic::from(x.powf(y)))
}
}
#[rhai_fn(name = "-")] #[rhai_fn(name = "-")]
pub fn neg(x: f64) -> f64 { pub fn neg(x: f64) -> f64 {
-x -x

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@ -215,10 +215,6 @@ mod float_functions {
Ok((x.trunc() as INT).into()) Ok((x.trunc() as INT).into())
} }
} }
#[rhai_fn(name = "to_float")]
pub fn f32_to_float(x: f32) -> FLOAT {
x as FLOAT
}
#[rhai_fn(name = "to_int", return_raw)] #[rhai_fn(name = "to_int", return_raw)]
pub fn f64_to_int(x: f64) -> Result<Dynamic, Box<EvalAltResult>> { pub fn f64_to_int(x: f64) -> Result<Dynamic, Box<EvalAltResult>> {
if cfg!(not(feature = "unchecked")) && x > (MAX_INT as f64) { if cfg!(not(feature = "unchecked")) && x > (MAX_INT as f64) {
@ -244,6 +240,13 @@ mod float_functions {
.into() .into()
}) })
} }
#[cfg(not(feature = "f32_float"))]
pub mod f32_f64 {
#[rhai_fn(name = "to_float")]
pub fn f32_to_f64(x: f32) -> f64 {
x as f64
}
}
} }
#[cfg(not(feature = "no_float"))] #[cfg(not(feature = "no_float"))]

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@ -34,19 +34,19 @@ fn test_float_parse() -> Result<(), Box<EvalAltResult>> {
fn test_struct_with_float() -> Result<(), Box<EvalAltResult>> { fn test_struct_with_float() -> Result<(), Box<EvalAltResult>> {
#[derive(Clone)] #[derive(Clone)]
struct TestStruct { struct TestStruct {
x: f64, x: FLOAT,
} }
impl TestStruct { impl TestStruct {
fn update(&mut self) { fn update(&mut self) {
self.x += 5.789_f64; self.x += 5.789;
} }
fn get_x(&mut self) -> f64 { fn get_x(&mut self) -> FLOAT {
self.x self.x
} }
fn set_x(&mut self, new_x: f64) { fn set_x(&mut self, new_x: FLOAT) {
self.x = new_x; self.x = new_x;
} }

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@ -1,7 +1,7 @@
#![cfg(not(feature = "no_module"))] #![cfg(not(feature = "no_module"))]
use rhai::{ use rhai::{
module_resolvers::StaticModuleResolver, Dynamic, Engine, EvalAltResult, ImmutableString, module_resolvers::StaticModuleResolver, Dynamic, Engine, EvalAltResult, ImmutableString,
Module, ParseError, ParseErrorType, Scope, INT, Module, ParseError, ParseErrorType, Scope, FLOAT, INT,
}; };
#[test] #[test]
@ -81,7 +81,7 @@ fn test_module_resolver() -> Result<(), Box<EvalAltResult>> {
#[cfg(not(feature = "no_float"))] #[cfg(not(feature = "no_float"))]
module.set_fn_4_mut( module.set_fn_4_mut(
"sum_of_three_args".to_string(), "sum_of_three_args".to_string(),
|target: &mut INT, a: INT, b: INT, c: f64| { |target: &mut INT, a: INT, b: INT, c: FLOAT| {
*target = a + b + c as INT; *target = a + b + c as INT;
Ok(()) Ok(())
}, },

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@ -4,7 +4,7 @@ use rhai::{Engine, EvalAltResult, INT};
use rhai::FLOAT; use rhai::FLOAT;
#[cfg(not(feature = "no_float"))] #[cfg(not(feature = "no_float"))]
const EPSILON: FLOAT = 0.000_000_000_1; const EPSILON: FLOAT = 0.000_001;
#[test] #[test]
fn test_power_of() -> Result<(), Box<EvalAltResult>> { fn test_power_of() -> Result<(), Box<EvalAltResult>> {

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@ -16,8 +16,14 @@ fn test_type_of() -> Result<(), Box<EvalAltResult>> {
assert_eq!(engine.eval::<String>("type_of(60 + 5)")?, "i32"); assert_eq!(engine.eval::<String>("type_of(60 + 5)")?, "i32");
#[cfg(not(feature = "no_float"))] #[cfg(not(feature = "no_float"))]
{
#[cfg(not(feature = "f32_float"))]
assert_eq!(engine.eval::<String>("type_of(1.0 + 2.0)")?, "f64"); assert_eq!(engine.eval::<String>("type_of(1.0 + 2.0)")?, "f64");
#[cfg(feature = "f32_float")]
assert_eq!(engine.eval::<String>("type_of(1.0 + 2.0)")?, "f32");
}
#[cfg(not(feature = "no_index"))] #[cfg(not(feature = "no_index"))]
assert_eq!( assert_eq!(
engine.eval::<String>(r#"type_of([true, 2, "hello"])"#)?, engine.eval::<String>(r#"type_of([true, 2, "hello"])"#)?,