Respect barrier when reusing shadowed variable.
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@ -91,7 +91,36 @@ impl<'e> ParseState<'e> {
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/// Find explicitly declared variable by name in the [`ParseState`], searching in reverse order.
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/// Find explicitly declared variable by name in the [`ParseState`], searching in reverse order.
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///
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///
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/// If the variable is not present in the scope adds it to the list of external variables
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/// The first return value is the offset to be deducted from `ParseState::stack::len()`,
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/// i.e. the top element of [`ParseState`]'s variables stack is offset 1.
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///
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/// If the variable is not present in the scope, the first return value is zero.
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///
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/// The second return value indicates whether the barrier has been hit before finding the variable.
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pub fn find_var(&self, name: &str) -> (usize, bool) {
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let mut hit_barrier = false;
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(
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self.stack
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.iter_rev_raw()
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.enumerate()
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.find(|&(.., (n, ..))| {
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if n == SCOPE_SEARCH_BARRIER_MARKER {
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// Do not go beyond the barrier
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hit_barrier = true;
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false
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} else {
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n == name
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}
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})
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.map_or(0, |(i, ..)| i + 1),
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hit_barrier,
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)
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}
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/// Find explicitly declared variable by name in the [`ParseState`], searching in reverse order.
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///
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/// If the variable is not present in the scope adds it to the list of external variables.
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///
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///
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/// The return value is the offset to be deducted from `ParseState::stack::len()`,
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/// The return value is the offset to be deducted from `ParseState::stack::len()`,
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/// i.e. the top element of [`ParseState`]'s variables stack is offset 1.
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/// i.e. the top element of [`ParseState`]'s variables stack is offset 1.
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@ -100,27 +129,13 @@ impl<'e> ParseState<'e> {
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#[inline]
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#[inline]
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#[must_use]
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#[must_use]
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pub fn access_var(&mut self, name: &str, pos: Position) -> Option<NonZeroUsize> {
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pub fn access_var(&mut self, name: &str, pos: Position) -> Option<NonZeroUsize> {
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let mut hit_barrier = false;
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let _pos = pos;
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let _pos = pos;
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let index = self
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let (index, hit_barrier) = self.find_var(name);
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.stack
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.iter_rev_raw()
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.enumerate()
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.find(|&(.., (n, ..))| {
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if n == SCOPE_SEARCH_BARRIER_MARKER {
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// Do not go beyond the barrier
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hit_barrier = true;
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false
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} else {
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n == name
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}
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})
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.and_then(|(i, ..)| NonZeroUsize::new(i + 1));
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#[cfg(not(feature = "no_closure"))]
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#[cfg(not(feature = "no_closure"))]
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if self.allow_capture {
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if self.allow_capture {
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if index.is_none() && !self.external_vars.iter().any(|v| v.name == name) {
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if index == 0 && !self.external_vars.iter().any(|v| v.name == name) {
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self.external_vars.push(crate::ast::Ident {
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self.external_vars.push(crate::ast::Ident {
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name: name.into(),
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name: name.into(),
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pos: _pos,
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pos: _pos,
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@ -133,7 +148,7 @@ impl<'e> ParseState<'e> {
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if hit_barrier {
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if hit_barrier {
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None
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None
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} else {
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} else {
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index
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NonZeroUsize::new(index)
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}
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}
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}
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}
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@ -2721,14 +2736,18 @@ impl Engine {
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ASTFlags::NONE
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ASTFlags::NONE
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};
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};
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let existing = state.stack.get_index(&name).and_then(|(n, ..)| {
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let (existing, hit_barrier) = state.find_var(&name);
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if n < state.block_stack_len {
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let existing = if !hit_barrier && existing > 0 {
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let offset = state.stack.len() - existing;
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if offset < state.block_stack_len {
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// Defined in parent block
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// Defined in parent block
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None
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None
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} else {
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} else {
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Some(n)
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Some(offset)
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}
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}
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});
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} else {
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None
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};
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let idx = if let Some(n) = existing {
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let idx = if let Some(n) = existing {
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state.stack.get_mut_by_index(n).set_access_mode(access);
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state.stack.get_mut_by_index(n).set_access_mode(access);
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