Add WASM section.
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README.md
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README.md
@ -172,12 +172,17 @@ A _raw_ engine supports, out of the box, only a very [restricted set](#built-in-
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Selectively include other necessary functionalities by loading specific [packages] to minimize the footprint.
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Packages are sharable (even across threads via the [`sync`] feature), so they only have to be created once.
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### Compiling to WebAssembly (WASM)
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### Building to WebAssembly (WASM)
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[WASM]: #compiling-to-WebAssembly-wasm
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[WASM]: #building-to-WebAssembly-wasm
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It is possible to use Rhai when compiling to WebAssembly (WASM), but certain features will not be available,
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such as the script file API's and loading modules from external script files.
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It is possible to use Rhai when compiling to WebAssembly (WASM). This yields a scripting engine (and language)
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that can be run in a standard web browser. Why you would want to is another matter... as there is already
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a nice, fast, complete scripting language for the the common WASM environment (i.e. a browser) - and it is called JavaScript.
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But anyhow, do it because you _can_!
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When building for WASM, certain features will not be available, such as the script file API's and loading modules
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from external script files.
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Also look into [minimal builds] to reduce generated WASM size. As of this version, a typical, full-featured
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Rhai scripting engine compiles to a single WASM file around 200KB gzipped. When excluding features that are
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@ -6,7 +6,7 @@ use crate::error::ParseErrorType;
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use crate::fn_native::{CallableFunction, Callback, FnCallArgs};
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use crate::module::{resolvers, Module, ModuleResolver};
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use crate::optimize::OptimizationLevel;
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use crate::packages::{CorePackage, Package, PackageLibrary, PackagesCollection, StandardPackage};
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use crate::packages::{Package, PackageLibrary, PackagesCollection, StandardPackage};
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use crate::parser::{Expr, FnAccess, ImmutableString, ReturnType, ScriptFnDef, Stmt, AST, INT};
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use crate::r#unsafe::{unsafe_cast_var_name_to_lifetime, unsafe_mut_cast_to_lifetime};
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use crate::result::EvalAltResult;
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