Getters/setters and indexers in a plugin module are default global.
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@@ -37,7 +37,7 @@ mod MyEnumModule {
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MyEnum::Baz(val1, val2)
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}
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// Access to fields
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#[rhai_fn(global, get = "enum_type")]
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#[rhai_fn(get = "enum_type")]
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pub fn get_type(a: &mut MyEnum) -> String {
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match a {
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MyEnum::Foo => "Foo".to_string(),
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@@ -45,7 +45,7 @@ mod MyEnumModule {
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MyEnum::Baz(_, _) => "Baz".to_string()
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}
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}
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#[rhai_fn(global, get = "field_0")]
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#[rhai_fn(get = "field_0")]
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pub fn get_field_0(a: &mut MyEnum) -> Dynamic {
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match a {
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MyEnum::Foo => Dynamic::UNIT,
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@@ -53,7 +53,7 @@ mod MyEnumModule {
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MyEnum::Baz(x, _) => Dynamic::from(x)
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}
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}
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#[rhai_fn(global, get = "field_1")]
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#[rhai_fn(get = "field_1")]
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pub fn get_field_1(a: &mut MyEnum) -> Dynamic {
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match a {
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MyEnum::Foo | MyEnum::Bar(_) => Dynamic::UNIT,
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@@ -54,6 +54,33 @@ struct Handler {
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}
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```
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### Register API for Any Custom Type
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[Custom types] are often used to hold state. The easiest way to register an entire API is via a [plugin module].
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```rust
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use rhai::plugin::*;
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// A custom type to a hold state value.
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#[derive(Debug, Clone, Eq, PartialEq, Hash, Default)]
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pub struct SomeType {
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data: i64;
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}
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#[export_module]
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mod SomeTypeAPI {
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#[rhai_fn(global)]
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pub func1(obj: &mut SomeType) -> bool { ... }
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#[rhai_fn(global)]
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pub func2(obj: &mut SomeType) -> bool { ... }
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pub process(data: i64) -> i64 { ... }
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#[rhai_fn(get = "value")]
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pub get_value(obj: &mut SomeType) -> i64 { obj.data }
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#[rhai_fn(set = "value")]
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pub set_value(obj: &mut SomeType, value: i64) { obj.data = value; }
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}
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```
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### Initialize Handler Object
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Steps to initialize the event handler:
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@@ -70,16 +97,10 @@ impl Handler {
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pub new(path: impl Into<PathBuf>) -> Self {
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let mut engine = Engine::new();
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// Register API functions here
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// Register custom types and API's
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engine
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.register_fn("func1", func1)
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.register_fn("func2", func2)
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.register_fn("func3", func3)
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.register_type_with_name::<SomeType>("SomeType")
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.register_get_set("value",
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|obj: &mut SomeType| obj.data,
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|obj: &mut SomeType, value: i64| obj.data = value
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);
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.load_package(exported_module!(SomeTypeAPI));
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// Create a custom 'Scope' to hold state
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let mut scope = Scope::new();
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@@ -112,36 +133,30 @@ Mapping an event from the system into a scripted handler is straight-forward:
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impl Handler {
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// Say there are three events: 'start', 'end', 'update'.
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// In a real application you'd be handling errors...
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pub fn on_event(&mut self, event_name: &str, event_data: i64) {
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pub fn on_event(&mut self, event_name: &str, event_data: i64) -> Result<(), Error> {
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match event_name {
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// The 'start' event maps to function 'start'.
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// In a real application you'd be handling errors...
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"start" =>
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self.engine
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.call_fn(&mut self.scope, &self.ast, "start", (event_data,)).unwrap(),
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"start" => self.engine.call_fn(&mut self.scope, &self.ast, "start", (event_data,))?,
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// The 'end' event maps to function 'end'.
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// In a real application you'd be handling errors...
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"end" =>
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self.engine
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.call_fn(&mut self.scope, &self.ast, "end", (event_data,)).unwrap(),
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"end" => self.engine.call_fn(&mut self.scope, &self.ast, "end", (event_data,))?,
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// The 'update' event maps to function 'update'.
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// This event provides a default implementation when the scripted function
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// is not found.
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"update" =>
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self.engine
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.call_fn(&mut self.scope, &self.ast, "update", (event_data,))
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.or_else(|err| match *err {
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EvalAltResult::ErrorFunctionNotFound(fn_name, _) if fn_name == "update" => {
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// Default implementation of 'update' event handler
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self.scope.set_value("state2", SomeType::new(42));
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// Turn function-not-found into a success
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Ok(Dynamic::UNIT)
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}
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_ => Err(err.into())
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})
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.unwrap()
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"update" => self.engine
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.call_fn(&mut self.scope, &self.ast, "update", (event_data,))
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.or_else(|err| match *err {
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EvalAltResult::ErrorFunctionNotFound(fn_name, _) if fn_name == "update" => {
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// Default implementation of 'update' event handler
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self.scope.set_value("state2", SomeType::new(42));
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// Turn function-not-found into a success
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Ok(Dynamic::UNIT)
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}
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_ => Err(err.into())
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})?
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}
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}
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}
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@@ -159,24 +174,25 @@ fn start(data) {
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if state1 {
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throw "Already started!";
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}
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if func1(state2) || func2() {
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if state2.func1() || state2.func2() {
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throw "Conditions not yet ready to start!";
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}
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state1 = true;
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state2.value = 0;
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state2.value = data;
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}
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fn end(data) {
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if !state1 {
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throw "Not yet started!";
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}
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if func1(state2) || func2() {
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if state2.func1() || state2.func2() {
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throw "Conditions not yet ready to start!";
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}
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state1 = false;
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state2.value = data;
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}
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fn update(data) {
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state2.value += func3(data);
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state2.value += process(data);
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}
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```
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@@ -166,6 +166,9 @@ as well as all _type iterators_, are automatically exposed to the _global_ names
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[iteration]({{rootUrl}}/language/for.md), [getters/setters] and [indexers] for [custom types]
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can work as expected.
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In fact, the default for all [getters/setters] and [indexers] defined in a plugin module
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is `#[rhai_fn(global)]` unless specifically overridden by `#[rhai_fn(internal)]`.
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Therefore, in the example above, the `increment` method (defined with `#[rhai_fn(global)]`)
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works fine when called in method-call style:
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