Refine docs and API.
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@@ -18,8 +18,8 @@ use rhai::{Engine, RegisterFn};
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let mut engine = Engine::new();
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// Register a custom operator called 'foo' and give it
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// a precedence of 140 (i.e. between +|- and *|/)
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engine.register_custom_operator("foo", 140).unwrap();
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// a precedence of 160 (i.e. between +|- and *|/)
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engine.register_custom_operator("foo", 160).unwrap();
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// Register the implementation of the customer operator as a function
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engine.register_fn("foo", |x: i64, y: i64| (x * y) - (x + y));
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@@ -49,7 +49,7 @@ Therefore, the following are equivalent (assuming `foo` has been registered as a
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A script using custom operators can always be pre-processed, via a pre-processor application,
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into a syntax that uses the corresponding function calls.
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Using `Engine::register_custom_operator` merely enables a convenient short-cut.
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Using `Engine::register_custom_operator` merely enables a convenient shortcut.
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Must Follow Variable Naming
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@@ -71,7 +71,7 @@ All custom operators must be _binary_ (i.e. they take two operands).
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_Unary_ custom operators are not supported.
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```rust
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engine.register_custom_operator("foo", 140).unwrap();
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engine.register_custom_operator("foo", 160).unwrap();
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engine.register_fn("foo", |x: i64| x * x);
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@@ -91,12 +91,12 @@ The following _precedence table_ show the built-in precedence of standard Rhai o
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| Assignments | `=`, `+=`, `-=`, `*=`, `/=`, `~=`, `%=`,<br/>`<<=`, `>>=`, `&=`, <code>\|=</code>, `^=` | 0 |
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| Logic and bit masks | <code>\|\|</code>, <code>\|</code>, `^` | 30 |
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| Logic and bit masks | `&`, `&&` | 60 |
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| Comparisons | `==`, `!=`, `>`, `>=`, `<`, `<=` | 90 |
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| | `in` | 110 |
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| Arithmetic | `+`, `-` | 130 |
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| Arithmetic | `*`, `/`, `~` | 160 |
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| Bit-shifts | `<<`, `>>` | 190 |
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| Arithmetic | `%` | 210 |
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| Comparisons | `==`, `!=` | 90 |
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| Comparisons | `>`, `>=`, `<`, `<=` | 110 |
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| | `in` | 130 |
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| Arithmetic | `+`, `-` | 150 |
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| Arithmetic | `*`, `/`, `~`, `%` | 180 |
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| Bit-shifts | `<<`, `>>` | 210 |
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| Object | `.` _(binds to right)_ | 240 |
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| _Others_ | | 0 |
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