2020-07-06 12:06:57 +08:00
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Use the Low-Level API to Register a Rust Function
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================================================
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{{#include ../links.md}}
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When a native Rust function is registered with an `Engine` using the `Engine::register_XXX` API,
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Rhai transparently converts all function arguments from [`Dynamic`] into the correct types before
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calling the function.
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For more power and flexibility, there is a _low-level_ API to work directly with [`Dynamic`] values
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without the conversions.
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Raw Function Registration
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-------------------------
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The `Engine::register_raw_fn` method is marked _volatile_, meaning that it may be changed without warning.
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If this is acceptable, then using this method to register a Rust function opens up more opportunities.
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In particular, a reference to the current `Engine` instance is passed as an argument so the Rust function
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can also use `Engine` facilities (like evaluating a script).
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```rust
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engine.register_raw_fn(
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"increment_by", // function name
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&[ // a slice containing parameter types
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std::any::TypeId::of::<i64>(), // type of first parameter
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std::any::TypeId::of::<i64>() // type of second parameter
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],
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|engine: &Engine, lib: &Module, args: &mut [&mut Dynamic]| { // fixed function signature
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// Arguments are guaranteed to be correct in number and of the correct types.
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// But remember this is Rust, so you can keep only one mutable reference at any one time!
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// Therefore, get a '&mut' reference to the first argument _last_.
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// Alternatively, use `args.split_at_mut(1)` etc. to split the slice first.
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let y: i64 = *args[1].downcast_ref::<i64>() // get a reference to the second argument
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.unwrap(); // then copying it because it is a primary type
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let y: i64 = std::mem::take(args[1]).cast::<i64>(); // alternatively, directly 'consume' it
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let x: &mut i64 = args[0].downcast_mut::<i64>() // get a '&mut' reference to the
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.unwrap(); // first argument
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*x += y; // perform the action
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Ok(().into()) // must be 'Result<Dynamic, Box<EvalAltResult>>'
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}
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);
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// The above is the same as (in fact, internally they are equivalent):
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engine.register_fn("increment_by", |x: &mut i64, y: i64| x += y);
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```
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2020-07-26 18:17:55 +08:00
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Function Signature
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------------------
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2020-07-06 12:06:57 +08:00
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2020-07-26 18:17:55 +08:00
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The function signature passed to `Engine::register_raw_fn` takes the following form:
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2020-07-06 12:06:57 +08:00
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2020-07-26 18:17:55 +08:00
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> `Fn(engine: &Engine, lib: &Module, args: &mut [&mut Dynamic]) -> Result<T, Box<EvalAltResult>> + 'static`
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2020-07-06 12:06:57 +08:00
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where:
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2020-07-08 09:48:25 +08:00
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* `T : Variant + Clone` - return type of the function.
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2020-07-06 12:06:57 +08:00
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2020-07-08 09:48:25 +08:00
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* `engine : &Engine` - the current [`Engine`], with all configurations and settings.
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2020-07-06 12:06:57 +08:00
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2020-07-08 09:48:25 +08:00
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* `lib : &Module` - the current global library of script-defined functions, as a [`Module`].
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This is sometimes useful for calling a script-defined function within the same evaluation context using [`Engine::call_fn`][`call_fn`].
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* `args : &mut [&mut Dynamic]` - a slice containing `&mut` references to [`Dynamic`] values.
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2020-07-06 12:06:57 +08:00
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The slice is guaranteed to contain enough arguments _of the correct types_.
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Remember, in Rhai, all arguments _except_ the _first_ one are always passed by _value_ (i.e. cloned).
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Therefore, it is unnecessary to ever mutate any argument except the first one, as all mutations
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will be on the cloned copy.
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Extract Arguments
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-----------------
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To extract an argument from the `args` parameter (`&mut [&mut Dynamic]`), use the following:
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| Argument type | Access (`n` = argument position) | Result |
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| ------------------------------ | -------------------------------------- | ---------------------------------------------------------- |
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| [Primary type][standard types] | `args[n].clone().cast::<T>()` | Copy of value. |
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| Custom type | `args[n].downcast_ref::<T>().unwrap()` | Immutable reference to value. |
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2020-07-08 09:48:25 +08:00
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| Custom type (consumed) | `std::mem::take(args[n]).cast::<T>()` | The _consumed_ value.<br/>The original value becomes `()`. |
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2020-07-06 12:06:57 +08:00
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| `this` object | `args[0].downcast_mut::<T>().unwrap()` | Mutable reference to value. |
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When there is a mutable reference to the `this` object (i.e. the first argument),
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there can be no other immutable references to `args`, otherwise the Rust borrow checker will complain.
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2020-07-08 09:48:25 +08:00
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Example - Passing a Function Pointer to a Rust Function
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------------------------------------------------------
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2020-07-26 18:17:55 +08:00
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The low-level API is useful when there is a need to interact with the scripting [`Engine`] within a function.
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The following example registers a function that takes a [function pointer] as an argument,
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then calls it within the same [`Engine`]. This way, a _callback_ function can be provided
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to a native Rust function.
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2020-07-08 09:48:25 +08:00
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```rust
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use rhai::{Engine, Module, Dynamic, FnPtr};
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let mut engine = Engine::new();
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// Register a Rust function
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engine.register_raw_fn(
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"bar",
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&[
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std::any::TypeId::of::<i64>(), // parameter types
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std::any::TypeId::of::<FnPtr>(),
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std::any::TypeId::of::<i64>(),
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],
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move |engine: &Engine, lib: &Module, args: &mut [&mut Dynamic]| {
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// 'args' is guaranteed to contain enough arguments of the correct types
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let fp = std::mem::take(args[1]).cast::<FnPtr>(); // 2nd argument - function pointer
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let value = args[2].clone(); // 3rd argument - function argument
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let this_ptr = args.get_mut(0).unwrap(); // 1st argument - this pointer
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2020-07-26 18:17:55 +08:00
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// Use 'FnPtr::call_dynamic' to call the function pointer.
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// Beware, only script-defined functions are supported by 'FnPtr::call_dynamic'.
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// If it is a native Rust function, directly call it here in Rust instead!
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fp.call_dynamic(engine, lib, Some(this_ptr), [value])
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2020-07-08 09:48:25 +08:00
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},
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);
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let result = engine.eval::<i64>(r#"
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fn foo(x) { this += x; } // script-defined function 'foo'
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let x = 41; // object
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x.bar(Fn("foo"), 1); // pass 'foo' as function pointer
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x
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"#)?;
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```
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2020-07-06 12:06:57 +08:00
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Hold Multiple References
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------------------------
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In order to access a value argument that is expensive to clone _while_ holding a mutable reference
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to the first argument, either _consume_ that argument via `mem::take` as above, or use `args.split_at`
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to partition the slice:
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```rust
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// Partition the slice
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let (first, rest) = args.split_at_mut(1);
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// Mutable reference to the first parameter
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let this_ptr = first[0].downcast_mut::<A>().unwrap();
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// Immutable reference to the second value parameter
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// This can be mutable but there is no point because the parameter is passed by value
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let value = rest[0].downcast_ref::<B>().unwrap();
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```
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