rhai/src/lib.rs

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//! # Rhai - embedded scripting for Rust
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//!
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//! Rhai is a tiny, simple and very fast embedded scripting language for Rust
//! that gives you a safe and easy way to add scripting to your applications.
//! It provides a familiar syntax based on JS and Rust and a simple Rust interface.
//! Here is a quick example. First, the contents of `my_script.rhai`:
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//!
//! ```rust,ignore
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//! fn factorial(x) {
//! if x == 1 { return 1; }
//! x * factorial(x - 1)
//! }
//!
//! compute_something(factorial(10))
//! ```
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//!
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//! And the Rust part:
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//!
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//! ```rust,no_run
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//! use rhai::{Engine, EvalAltResult, RegisterFn};
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//!
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//! fn main() -> Result<(), EvalAltResult>
//! {
//! fn compute_something(x: i64) -> bool {
//! (x % 40) == 0
//! }
//!
//! let mut engine = Engine::new();
//!
//! engine.register_fn("compute_something", compute_something);
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//!
//! # #[cfg(not(feature = "no_std"))]
//! assert_eq!(engine.eval_file::<bool>("my_script.rhai".into())?, true);
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//!
//! Ok(())
//! }
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//! ```
//!
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//! [Check out the README on GitHub for more information!](https://github.com/jonathandturner/rhai)
#![cfg_attr(feature = "no_std", no_std)]
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#[cfg(feature = "no_std")]
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extern crate alloc;
// needs to be here, because order matters for macros
macro_rules! debug_println {
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() => (
#[cfg(feature = "debug_msgs")]
{
print!("\n");
}
);
($fmt:expr) => (
#[cfg(feature = "debug_msgs")]
{
print!(concat!($fmt, "\n"));
}
);
($fmt:expr, $($arg:tt)*) => (
#[cfg(feature = "debug_msgs")]
{
print!(concat!($fmt, "\n"), $($arg)*);
}
);
}
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#[macro_use]
mod stdlib;
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mod any;
mod api;
mod builtin;
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mod call;
mod engine;
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mod error;
mod fn_register;
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mod optimize;
mod parser;
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mod result;
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mod scope;
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pub use any::{Any, AnyExt, Dynamic, Variant};
pub use call::FuncArgs;
pub use engine::Engine;
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pub use error::{ParseError, ParseErrorType};
pub use fn_register::{RegisterDynamicFn, RegisterFn, RegisterResultFn};
pub use parser::{Position, AST, INT};
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pub use result::EvalAltResult;
pub use scope::{Scope, ScopeEntry, VariableType};
#[cfg(not(feature = "no_index"))]
pub use engine::Array;
#[cfg(not(feature = "no_float"))]
pub use parser::FLOAT;
#[cfg(not(feature = "no_optimize"))]
pub use optimize::OptimizationLevel;