mad/README.md

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# MAD
Mad is a life-cycle manager for long running rust operations.
- Webservers
- Queue bindings
- gRPC servers etc
- Cron runners
It is supposed to be the main thing the application runs, and everything from it is spawned and managed by it.
```rust
struct WaitServer {}
#[async_trait]
impl Component for WaitServer {
fn name(&self) -> Option<String> {
Some("NeverEndingRun".into())
}
async fn run(&self, cancellation: CancellationToken) -> Result<(), mad::MadError> {
let millis_wait = rand::thread_rng().gen_range(50..1000);
// Simulates a server running for some time. Is normally supposed to be futures blocking indefinitely
tokio::time::sleep(std::time::Duration::from_millis(millis_wait)).await;
Ok(())
}
}
#[tokio::main]
async fn main() -> anyhow::Result<()> {
Mad::builder()
.add(WaitServer {})
.add(WaitServer {})
.add(WaitServer {})
.run()
.await?;
Ok(())
}
```