a61e8dcb62
This change helps the transition between `dagger input` and `#Plan.context`. In summary, the codebase now relies on a *context* for execution with mapping to *IDs*. In the future, *context* will come from a `#Plan.context`. In the meantime, a bridge converts `dagger input` to a plan context. This allows both *old* and *new* style configurations to co-exist with the same underlying engine. - Implement `plancontext`. Context holds the execution context for a plan. Currently this includes the platform, local directories, secrets and services (e.g. unix/npipe). - Contextual data can be registered at any point. In the future, this will be done by `#Plan.context` - Migrated the `dagger input` codebase to register inputs in a `plancontext` - Migrated low-level types/operations to the *Context ID* pattern. - `dagger.#Stream` now only includes an `id` (instead of `unix` path) - `dagger.#Secret` still includes only an ID, but now it's based off `plancontext` - `op.#Local` now only includes an `id` (instead of `path`, `include`, `exclude`. Signed-off-by: Andrea Luzzardi <aluzzardi@gmail.com>
284 lines
6.0 KiB
Go
284 lines
6.0 KiB
Go
package state
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import (
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"fmt"
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"io/ioutil"
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"os"
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"path"
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"path/filepath"
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"strings"
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"cuelang.org/go/cue"
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"go.dagger.io/dagger/compiler"
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"go.dagger.io/dagger/plancontext"
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)
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// An input is a value or artifact supplied by the user.
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//
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// - A value is any structured data which can be encoded as cue.
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//
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// - An artifact is a piece of data, like a source code checkout,
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// binary bundle, docker image, database backup etc.
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//
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// Artifacts can be passed as inputs, generated dynamically from
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// other inputs, and received as outputs.
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// Under the hood, an artifact is encoded as a LLB pipeline, and
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// attached to the cue configuration as a
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//
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type Input struct {
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Dir *dirInput `yaml:"dir,omitempty"`
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Git *gitInput `yaml:"git,omitempty"`
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Secret *secretInput `yaml:"secret,omitempty"`
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Text *textInput `yaml:"text,omitempty"`
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JSON *jsonInput `yaml:"json,omitempty"`
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YAML *yamlInput `yaml:"yaml,omitempty"`
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File *fileInput `yaml:"file,omitempty"`
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Bool *boolInput `yaml:"bool,omitempty"`
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Socket *socketInput `yaml:"socket,omitempty"`
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}
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func (i Input) Compile(state *State) (*compiler.Value, error) {
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switch {
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case i.Dir != nil:
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return i.Dir.Compile(state)
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case i.Git != nil:
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return i.Git.Compile(state)
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case i.Text != nil:
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return i.Text.Compile(state)
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case i.Secret != nil:
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return i.Secret.Compile(state)
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case i.JSON != nil:
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return i.JSON.Compile(state)
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case i.YAML != nil:
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return i.YAML.Compile(state)
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case i.File != nil:
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return i.File.Compile(state)
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case i.Bool != nil:
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return i.Bool.Compile(state)
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case i.Socket != nil:
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return i.Socket.Compile(state)
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default:
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return nil, fmt.Errorf("input has not been set")
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}
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}
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// An input artifact loaded from a local directory
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func DirInput(path string, include []string, exclude []string) Input {
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return Input{
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Dir: &dirInput{
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Path: path,
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Include: include,
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Exclude: exclude,
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},
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}
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}
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type dirInput struct {
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Path string `yaml:"path,omitempty"`
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Include []string `yaml:"include,omitempty"`
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Exclude []string `yaml:"exclude,omitempty"`
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}
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func (dir dirInput) Compile(state *State) (*compiler.Value, error) {
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p := dir.Path
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if !filepath.IsAbs(p) {
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p = filepath.Clean(path.Join(state.Project, dir.Path))
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}
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if !strings.HasPrefix(p, state.Project) {
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return nil, fmt.Errorf("%q is outside the project", dir.Path)
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}
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// Check that directory exists
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if _, err := os.Stat(p); os.IsNotExist(err) {
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return nil, fmt.Errorf("%q dir doesn't exist", dir.Path)
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}
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id := state.Context.Directories.Register(&plancontext.Directory{
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Path: p,
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Include: dir.Include,
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Exclude: dir.Exclude,
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})
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llb := fmt.Sprintf(
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`#up: [{do:"local", id: "%s"}]`,
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id,
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)
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return compiler.Compile("", llb)
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}
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// An input artifact loaded from a git repository
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type gitInput struct {
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Remote string `yaml:"remote,omitempty"`
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Ref string `yaml:"ref,omitempty"`
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Dir string `yaml:"dir,omitempty"`
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}
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func GitInput(remote, ref, dir string) Input {
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return Input{
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Git: &gitInput{
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Remote: remote,
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Ref: ref,
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Dir: dir,
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},
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}
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}
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func (git gitInput) Compile(_ *State) (*compiler.Value, error) {
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ref := "HEAD"
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if git.Ref != "" {
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ref = git.Ref
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}
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dir := ""
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if git.Dir != "" {
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dir = fmt.Sprintf(`,{do:"subdir", dir:"%s"}`, git.Dir)
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}
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return compiler.Compile("", fmt.Sprintf(
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`#up: [{do:"fetch-git", remote:"%s", ref:"%s"}%s]`,
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git.Remote,
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ref,
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dir,
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))
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}
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// An input value encoded as text
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func TextInput(data string) Input {
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i := textInput(data)
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return Input{
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Text: &i,
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}
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}
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type textInput string
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func (i textInput) Compile(_ *State) (*compiler.Value, error) {
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return compiler.Compile("", fmt.Sprintf("%q", i))
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}
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// A secret input value
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func SecretInput(data string) Input {
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i := secretInput(data)
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return Input{
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Secret: &i,
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}
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}
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type secretInput string
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func (i secretInput) Compile(st *State) (*compiler.Value, error) {
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id := st.Context.Secrets.Register(&plancontext.Secret{
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PlainText: i.PlainText(),
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})
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secretValue := fmt.Sprintf(`{id: %q}`, id)
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return compiler.Compile("", secretValue)
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}
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func (i secretInput) PlainText() string {
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return string(i)
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}
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// An input value encoded as Bool
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func BoolInput(data string) Input {
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i := boolInput(data)
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return Input{
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Bool: &i,
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}
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}
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type boolInput string
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func (i boolInput) Compile(_ *State) (*compiler.Value, error) {
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s := map[boolInput]struct{}{
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"true": {},
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"false": {},
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}
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if _, ok := s[i]; ok {
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return compiler.DecodeJSON("", []byte(i))
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}
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return nil, fmt.Errorf("%q is not a valid boolean: <true|false>", i)
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}
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// An input value encoded as JSON
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func JSONInput(data string) Input {
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i := jsonInput(data)
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return Input{
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JSON: &i,
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}
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}
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type jsonInput string
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func (i jsonInput) Compile(_ *State) (*compiler.Value, error) {
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return compiler.DecodeJSON("", []byte(i))
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}
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// An input value encoded as YAML
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func YAMLInput(data string) Input {
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i := yamlInput(data)
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return Input{
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YAML: &i,
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}
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}
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type yamlInput string
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func (i yamlInput) Compile(_ *State) (*compiler.Value, error) {
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return compiler.DecodeYAML("", []byte(i))
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}
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func FileInput(data string) Input {
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return Input{
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File: &fileInput{
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Path: data,
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},
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}
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}
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type fileInput struct {
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Path string `yaml:"path,omitempty"`
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}
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func (i fileInput) Compile(_ *State) (*compiler.Value, error) {
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data, err := ioutil.ReadFile(i.Path)
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if err != nil {
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return nil, err
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}
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value := compiler.NewValue()
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if err := value.FillPath(cue.MakePath(), data); err != nil {
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return nil, err
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}
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return value, nil
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}
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// A socket input value
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func SocketInput(data, socketType string) Input {
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i := socketInput{}
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switch socketType {
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case "npipe":
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i.Npipe = data
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case "unix":
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i.Unix = data
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}
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return Input{
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Socket: &i,
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}
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}
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type socketInput struct {
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Unix string `json:"unix,omitempty" yaml:"unix,omitempty"`
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Npipe string `json:"npipe,omitempty" yaml:"npipe,omitempty"`
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}
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func (i socketInput) Compile(st *State) (*compiler.Value, error) {
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id := st.Context.Services.Register(&plancontext.Service{
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Unix: i.Unix,
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Npipe: i.Npipe,
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})
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socketValue := fmt.Sprintf(`{id: %q}`, id)
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return compiler.Compile("", socketValue)
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}
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