5016cf5e30
- Fix netlify.#Deploy (there's still FIXMEs) - Externalize the `deploy.sh` script - Add tests - Misc engine fixes for more explicit error messages Signed-off-by: Andrea Luzzardi <aluzzardi@gmail.com>
102 lines
1.7 KiB
Go
102 lines
1.7 KiB
Go
package plancontext
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import (
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"fmt"
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"sync"
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"cuelang.org/go/cue"
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"go.dagger.io/dagger/compiler"
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"go.dagger.io/dagger/pkg"
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)
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var (
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secretIDPath = cue.MakePath(
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cue.Str("$dagger"),
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cue.Str("secret"),
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cue.Hid("_id", pkg.EnginePackage),
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)
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)
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func IsSecretValue(v *compiler.Value) bool {
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return v.LookupPath(secretIDPath).Exists()
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}
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type Secret struct {
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id string
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plainText string
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}
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func (s *Secret) ID() string {
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return s.id
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}
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func (s *Secret) PlainText() string {
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return s.plainText
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}
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func (s *Secret) MarshalCUE() *compiler.Value {
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v := compiler.NewValue()
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if err := v.FillPath(secretIDPath, s.id); err != nil {
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panic(err)
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}
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return v
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}
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type secretContext struct {
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l sync.RWMutex
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store map[string]*Secret
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}
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func (c *secretContext) New(plaintext string) *Secret {
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secret := &Secret{
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id: hashID(plaintext),
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plainText: plaintext,
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}
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c.l.Lock()
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defer c.l.Unlock()
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c.store[secret.id] = secret
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return secret
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}
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func (c *secretContext) FromValue(v *compiler.Value) (*Secret, error) {
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c.l.RLock()
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defer c.l.RUnlock()
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if !v.LookupPath(secretIDPath).IsConcrete() {
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return nil, fmt.Errorf("invalid secret at path %q: secret is not set", v.Path())
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}
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id, err := v.LookupPath(secretIDPath).String()
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if err != nil {
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return nil, fmt.Errorf("invalid secret at path %q: %w", v.Path(), err)
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}
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secret, ok := c.store[id]
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if !ok {
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return nil, fmt.Errorf("secret %q not found", id)
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}
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return secret, nil
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}
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func (c *secretContext) Get(id string) *Secret {
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c.l.RLock()
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defer c.l.RUnlock()
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return c.store[id]
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}
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func (c *secretContext) List() []*Secret {
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c.l.RLock()
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defer c.l.RUnlock()
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secrets := make([]*Secret, 0, len(c.store))
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for _, s := range c.store {
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secrets = append(secrets, s)
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}
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return secrets
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}
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