package state // Contents of an environment serialized to a file type State struct { // State path Path string `yaml:"-"` // Workspace path Workspace string `yaml:"-"` // Plan path Plan string `yaml:"-"` // Human-friendly environment name. // A environment may have more than one name. // FIXME: store multiple names? Name string `yaml:"name,omitempty"` // User Inputs Inputs map[string]Input `yaml:"inputs,omitempty"` // Computed values Computed string `yaml:"-"` } // Cue module containing the environment plan // The input's top-level artifact is used as a module directory. func (s *State) PlanSource() Input { return DirInput(s.Plan, []string{"*.cue", "cue.mod"}) } func (s *State) SetInput(key string, value Input) error { if s.Inputs == nil { s.Inputs = make(map[string]Input) } s.Inputs[key] = value return nil } // Remove all inputs at the given key, including sub-keys. // For example RemoveInputs("foo.bar") will remove all inputs // at foo.bar, foo.bar.baz, etc. func (s *State) RemoveInputs(key string) error { delete(s.Inputs, key) return nil }