fixed lint issue
Signed-off-by: Richard Jones <richard@dagger.io>
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@ -63,7 +63,6 @@ func (c *transformSecretTask) Run(ctx context.Context, pctx *plancontext.Context
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newLeafPath := cue.MakePath(newLeafSelectors...)
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newLeafPath := cue.MakePath(newLeafSelectors...)
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p := newLeafPath.String()
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p := newLeafPath.String()
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pathToSecrets[p] = plaintext
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pathToSecrets[p] = plaintext
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}
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}
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})
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})
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