From 57a168e6b51c0166d230ed1ff8bccf76af3a815f Mon Sep 17 00:00:00 2001 From: Sam Alba Date: Fri, 21 May 2021 16:10:07 -0700 Subject: [PATCH] pkg: removed unused code Signed-off-by: Sam Alba --- pkg/cuetils/scan.go | 138 -------------------------------------------- 1 file changed, 138 deletions(-) delete mode 100644 pkg/cuetils/scan.go diff --git a/pkg/cuetils/scan.go b/pkg/cuetils/scan.go deleted file mode 100644 index 0e327554..00000000 --- a/pkg/cuetils/scan.go +++ /dev/null @@ -1,138 +0,0 @@ -package cuetils - -import ( - "cuelang.org/go/cue" -) - -// ScanForInputs walks a Value looking for potential inputs -// - non-concrete values or values with defaults -// - exclude @dagger(computed) and #up -// - exclude values which have references -func ScanForInputs(value cue.Value) ([]cue.Value, error) { - var ( - vals []cue.Value - err error - ) - - // walk before function, bool return true if the walk should recurse again - before := func(v cue.Value) (bool, error) { - // inference phase - switch v.IncompleteKind() { - case cue.StructKind: - return true, nil - - case cue.ListKind: - if !v.IsConcrete() && isInput(v) { - vals = append(vals, v) - return false, nil - } - return true, nil - - default: - - if !isInput(v) { - // Not an input - return false, nil - } - - // a leaf with default? - _, has := v.Default() - if has { - vals = append(vals, v) - // recurse here? - return false, nil - } - - // is this leaf not concrete? (should cause an error) - if v.Validate(cue.Concrete(true), cue.Optional(true)) != nil { - vals = append(vals, v) - } - - return false, nil - } - } - - // walk - err = walkValue(value, before, nil) - if err != nil { - return nil, err - } - - return vals, nil -} - -func isInput(v cue.Value) bool { - attrs := v.Attributes(cue.ValueAttr) - - for _, attr := range attrs { - name := attr.Name() - // match `@dagger(...)` - if name == "dagger" { - // loop over args (CSV content in attribute) - for i := 0; i < attr.NumArgs(); i++ { - key, _ := attr.Arg(i) - - // we found an explicit input value - if key == "input" { - return true - } - } - } - } - - return false -} - -// walkValue is a custome walk function so that we recurse into more types than CUE's buildin walk -// specificially, we need to customize the options to val.Fields when val is a struct -func walkValue(val cue.Value, before func(cue.Value) (bool, error), after func(cue.Value) error) error { - if before != nil { - recurse, err := before(val) - if err != nil { - return err - } - - // should we recurse into fields - if recurse { - switch val.IncompleteKind() { - case cue.StructKind: - // provide custom args to ensure we walk nested defs - // and that optionals are included - iter, err := val.Fields( - cue.Definitions(true), - cue.Optional(true), - ) - if err != nil { - return err - } - for iter.Next() { - err := walkValue(iter.Value(), before, after) - if err != nil { - return err - } - } - - case cue.ListKind: - iter, err := val.List() - if err != nil { - return err - } - for iter.Next() { - err := walkValue(iter.Value(), before, after) - if err != nil { - return err - } - } - } - } - } - - if after != nil { - err := after(val) - if err != nil { - return err - } - } - - return nil -}