Fix bug in Env.Walk

Signed-off-by: Solomon Hykes <sh.github.6811@hykes.org>
This commit is contained in:
Solomon Hykes 2021-01-09 17:07:39 -08:00
parent 03a7d0ab7c
commit 27a44a9e58

View File

@ -102,7 +102,7 @@ func (env *Env) Walk(ctx context.Context, fn EnvWalkFunc) (*Value, error) {
defer debugf("COMPLETE: Env.Walk") defer debugf("COMPLETE: Env.Walk")
// Cueflow cue instance // Cueflow cue instance
// FIXME: make this cleaner in *Value by keeping intermediary instances // FIXME: make this cleaner in *Value by keeping intermediary instances
flowInst, err := env.base.CueInst().Fill(env.input.CueInst()) flowInst, err := env.base.CueInst().Fill(env.input.CueInst().Value())
if err != nil { if err != nil {
return nil, err return nil, err
} }