plan: added auth support to engine.#Pull
Signed-off-by: Sam Alba <samalba@users.noreply.github.com>
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a9275d889f
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@ -19,6 +19,13 @@ func init() {
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type pullTask struct {
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type pullTask struct {
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}
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}
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type authValue struct {
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Target string
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Username string
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// FIXME: handle secrets
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Secret string
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}
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func (c *pullTask) Run(ctx context.Context, pctx *plancontext.Context, s solver.Solver, v *compiler.Value) (*compiler.Value, error) {
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func (c *pullTask) Run(ctx context.Context, pctx *plancontext.Context, s solver.Solver, v *compiler.Value) (*compiler.Value, error) {
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// FIXME: handle auth
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// FIXME: handle auth
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rawRef, err := v.Lookup("source").String()
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rawRef, err := v.Lookup("source").String()
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@ -57,6 +64,17 @@ func (c *pullTask) Run(ctx context.Context, pctx *plancontext.Context, s solver.
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return nil, err
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return nil, err
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}
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}
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auth := []authValue{}
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// Read auth data
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if err := v.Lookup("auth").Decode(&auth); err != nil {
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return nil, err
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}
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for _, a := range auth {
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s.AddCredentials(a.Target, a.Username, a.Secret)
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}
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result, err := s.Solve(ctx, st, pctx.Platform.Get())
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result, err := s.Solve(ctx, st, pctx.Platform.Get())
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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