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dagger/cmd/dagger/logger/console.go

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package logger
import (
"bytes"
"encoding/json"
"fmt"
"hash/adler32"
"io"
"strings"
"time"
"github.com/mitchellh/colorstring"
"github.com/rs/zerolog"
)
var colorize = colorstring.Colorize{
Colors: colorstring.DefaultColors,
Reset: true,
}
type Console struct {
Out io.Writer
maxLength int
}
func (c *Console) Write(p []byte) (n int, err error) {
event := map[string]interface{}{}
d := json.NewDecoder(bytes.NewReader(p))
if err := d.Decode(&event); err != nil {
return n, fmt.Errorf("cannot decode event: %s", err)
}
source := c.parseSource(event)
if len(source) > c.maxLength {
c.maxLength = len(source)
}
return fmt.Fprintln(c.Out,
colorize.Color(fmt.Sprintf("%s %s %s%s%s",
c.formatTimestamp(event),
c.formatLevel(event),
c.formatSource(source),
c.formatMessage(event),
c.formatFields(event),
)))
}
func (c *Console) formatLevel(event map[string]interface{}) string {
level := zerolog.DebugLevel
if l, ok := event[zerolog.LevelFieldName].(string); ok {
level, _ = zerolog.ParseLevel(l)
}
switch level {
case zerolog.TraceLevel:
return "[magenta]TRC[reset]"
case zerolog.DebugLevel:
return "[yellow]DBG[reset]"
case zerolog.InfoLevel:
return "[green]INF[reset]"
case zerolog.WarnLevel:
return "[red]WRN[reset]"
case zerolog.ErrorLevel:
return "[red]ERR[reset]"
case zerolog.FatalLevel:
return "[red]FTL[reset]"
case zerolog.PanicLevel:
return "[red]PNC[reset]"
default:
return "[bold]???[reset]"
}
}
func (c *Console) formatTimestamp(event map[string]interface{}) string {
ts, ok := event[zerolog.TimestampFieldName].(string)
if !ok {
return "???"
}
t, err := time.Parse(zerolog.TimeFieldFormat, ts)
if err != nil {
panic(err)
}
return fmt.Sprintf("[dark_gray]%s[reset]", t.Format(time.Kitchen))
}
func (c *Console) formatMessage(event map[string]interface{}) string {
message, ok := event[zerolog.MessageFieldName].(string)
if !ok {
return ""
}
message = strings.TrimSpace(message)
if err, ok := event[zerolog.ErrorFieldName].(string); ok && err != "" {
message = message + ": " + err
}
level := zerolog.DebugLevel
if l, ok := event[zerolog.LevelFieldName].(string); ok {
level, _ = zerolog.ParseLevel(l)
}
switch level {
case zerolog.TraceLevel:
return fmt.Sprintf("[dim]%s[reset]", message)
case zerolog.DebugLevel:
return fmt.Sprintf("[dim]%s[reset]", message)
case zerolog.InfoLevel:
return message
case zerolog.WarnLevel:
return fmt.Sprintf("[yellow]%s[reset]", message)
case zerolog.ErrorLevel:
return fmt.Sprintf("[red]%s[reset]", message)
case zerolog.FatalLevel:
return fmt.Sprintf("[red]%s[reset]", message)
case zerolog.PanicLevel:
return fmt.Sprintf("[red]%s[reset]", message)
default:
return message
}
}
func (c *Console) parseSource(event map[string]interface{}) string {
source := "system"
if task, ok := event["component"].(string); ok && task != "" {
source = task
}
return source
}
func (c *Console) formatSource(source string) string {
return fmt.Sprintf("[%s]%s | [reset]",
hashColor(source),
source,
)
}
func (c *Console) formatFields(entry map[string]interface{}) string {
// these are the fields we don't want to expose, either because they're
// already part of the Log structure or because they're internal
fieldSkipList := map[string]struct{}{
zerolog.MessageFieldName: {},
zerolog.LevelFieldName: {},
zerolog.TimestampFieldName: {},
zerolog.ErrorFieldName: {},
zerolog.CallerFieldName: {},
"component": {},
}
fields := []string{}
for key, value := range entry {
if _, ok := fieldSkipList[key]; ok {
continue
}
switch v := value.(type) {
case string:
fields = append(fields, fmt.Sprintf("%s=%s", key, v))
case int:
fields = append(fields, fmt.Sprintf("%s=%v", key, v))
case float64:
dur := time.Duration(v) * time.Millisecond
s := dur.Round(100 * time.Millisecond).String()
fields = append(fields, fmt.Sprintf("%s=%s", key, s))
case nil:
fields = append(fields, fmt.Sprintf("%s=null", key))
default:
o, err := json.MarshalIndent(v, "", " ")
if err != nil {
panic(err)
}
fields = append(fields, fmt.Sprintf("%s=%s", key, o))
}
}
if len(fields) == 0 {
return ""
}
return fmt.Sprintf(" [dim]%s[reset]", strings.Join(fields, " "))
}
// hashColor returns a consistent color for a given string
func hashColor(text string) string {
colors := []string{
"green",
"light_green",
"light_blue",
"blue",
"magenta",
"light_magenta",
"light_yellow",
"cyan",
"light_cyan",
"red",
"light_red",
}
h := adler32.Checksum([]byte(text))
return colors[int(h)%len(colors)]
}