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dagger/state/state.go

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package state
// Contents of an environment serialized to a file
type State struct {
// State path
Path string `yaml:"-"`
// Workspace path
Workspace string `yaml:"-"`
// Plan path
Plan string `yaml:"-"`
// Human-friendly environment name.
// A environment may have more than one name.
// FIXME: store multiple names?
Name string `yaml:"name,omitempty"`
// User Inputs
Inputs map[string]Input `yaml:"inputs,omitempty"`
// Computed values
Computed string `yaml:"-"`
}
// Cue module containing the environment plan
// The input's top-level artifact is used as a module directory.
func (s *State) PlanSource() Input {
return DirInput(s.Plan, []string{"*.cue", "cue.mod"}, []string{})
}
func (s *State) SetInput(key string, value Input) error {
if s.Inputs == nil {
s.Inputs = make(map[string]Input)
}
s.Inputs[key] = value
return nil
}
// Remove all inputs at the given key, including sub-keys.
// For example RemoveInputs("foo.bar") will remove all inputs
// at foo.bar, foo.bar.baz, etc.
func (s *State) RemoveInputs(key string) error {
delete(s.Inputs, key)
return nil
}