package builder import ( "context" "os" "dagger.io/dagger" ) type Builder struct { Dagger *dagger.Client } func New(ctx context.Context) (*Builder, error) { client, err := dagger.Connect(ctx, dagger.WithLogOutput(os.Stdout)) if err != nil { return nil, err } return &Builder{ Dagger: client, }, nil } func (b *Builder) CleanUp() error { return b.Dagger.Close() }